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weknowgameofficial.bsky.social
WeKnowGame-Help Your Game Go Eastern
@weknowgameofficial.bsky.social
We Help Indie Devs Sell More In China.
Professional Chinese localization & marketing & consulting service.
Post 1 or 2 game dev advices every day (maybe)
(official site: www.weknowgame.com)
The working computer is back, all data are safe! To game devs or everyone, make sure you have a backup computer and copy all your data. Computers do explode sometimes! #indiegame #indiedev
November 15, 2025 at 4:20 AM
My working computer exploded. Now I am using my backup laptop, and this laptop only can run average sized indie games, and zero 3A games. #indiegame #indiedev
November 11, 2025 at 8:53 AM
In this GBA retro style RPG, you can recurit 308 team mates and they fight alongside with you, using thier unique skills! Data Fantasy, demo comes out on Nov.11!!!!! Add to wishlist right now!!! store.steampowered.com/app/3157170/... #indiegame #indiedev #rpg #gba
November 6, 2025 at 11:05 PM
www.youtube.com/watch?v=IHbO...
Introducing Bad Dog Studios, the dev of DATA FANTASY. DF is a GBA retro style crazy RPG you have never seen before. It's a love letter to all retro game lovers from GBA ere! Demo will be out in the middle of Nov, stay tunned! #indiegame #indiedev #gba #rpg #Retro
2026 GBA Style Retro Crazy RPG Data Fantasy First Trailer
YouTube video by WeKnowGame
www.youtube.com
November 3, 2025 at 12:26 AM
We are going to update our website in next week. Link our Steam curator reviews to our website and write longer and more detailed reviews for games. Also we add some side business for small game and biz companies too. #indiegame #indiedev #Steam
November 1, 2025 at 8:47 PM
Silksong's Chinese localization failed twice because the dev hired so called pro translator rather than working with true gamers. In the end, TC chose the best community translation. You know what? Our team are all gamers in different genre! #indiegame #indiedev #Silksong
November 1, 2025 at 1:25 AM
Monster Hunter Wilds failed after the launch and didn't do well in this year so far. Game devs, don't be afraid of big companies, and don't trust the first wave marketing, the market is belonging to true gamers, not to medias, influencers! #indiegame #indiedev #MonsterHunterWilds
October 30, 2025 at 10:22 PM
youtu.be/dWlH0dNWcKA?si=b4bVViT2Uah-3VzA This video made by a professional Chinese gamer tells you why 48% gamers are women is a lie. And the fall of game media is coming. (Plz use Youtube auto-translation to watch, it's worthy!) #indiegame #indiedev #gamers
48%的玩家都是女性?西方遊戲媒體再一次集體造謠!
YouTube video by 第九頻道
youtu.be
October 29, 2025 at 8:08 PM
Using AI to make a whole game? No! Using AI to help you make a game more efficiently at certain points? Yes. Pic provided by
X's minakonha #indiegame #indiedev #AIgame #Grok #stellarblade
October 28, 2025 at 7:45 AM
Why there is a fishing mini game in every RPG game? Does anyone know the true reason? #indiegame #indiedev #fishing #rpg
October 27, 2025 at 5:27 AM
If an indie game got millions expense or even more on publishing, marketing and public opinion controlling , do you think it could still be considered as an indie game? #indiegame #indiedev #publisher
October 24, 2025 at 2:02 AM
I think I misspelled Ghost yesterday.
October 23, 2025 at 7:48 PM
Fun fact, Chinese gamers call the protagonist Of Gohst Of Yotei "Rain Sis Of Yotei", because she has similar vibe of a Chinese internet influencer who named Rain Sis Of Dongbei. You have to admit they look very tough and strong. Chinese gamers kinda love this game #indiegame #indiedev #GohstOfYotei
October 23, 2025 at 6:43 AM
In Chinese culture, there is no term sounds like or means "Hellfire", but there is a saying: You play with fire, eventually you will burn yourself. Stop adding nonsence when translate, it causes jokes and troubles. #indiegame #indiede #chineseculture
October 22, 2025 at 5:11 PM
How far should a dev listen to gamers' opinions? We say 30%-40% maximumly. Is gamers' voice important? Yes! But are they always correct? No! As a dev, understanding the genre and the game, be confident not arrogant. Be better not be pleasing everyone. #indiegame #indiedev #GrokImagine
October 21, 2025 at 11:42 PM
Marketing expense should always be a part of your budget, no matter you are making a game or doing other business. This world is full of products now, some hidden gems will always be hidden, sadly. #indiegame #indiedev
October 20, 2025 at 4:44 PM
At this moment, we don't think the new Chinese localization could be perfect to all Chinese gamers, they are holding different opinions and tastes. Sometimes, a first-sight-click determines a translated word, even it's done wrong. #indiegame #indiedev #Silksong
October 19, 2025 at 12:32 AM
The final message from legendary Tomonobu Itagaki:
#DOA6 #NINJAGAIDEN2
October 17, 2025 at 10:27 PM
Good bye Tomonobu Itagaki. さようなら 板垣伴信。一路走好,板垣伴信。
October 16, 2025 at 4:03 PM
The newest Chinese localization for Silksong (in-test-version) failed again. Whatever who TC work with, we think those translators have too much ego. They unnecessarily changed some terms. #indiegame #indiedev #localization #Silksong
October 16, 2025 at 3:42 PM
We never put any agenda in localization. Localization isn't rewriting the original cultural contenxt to achieve some purposes. Localization is pure language exchange, respect the oringial context, and turn it into other languages accurately, and that's all! #indiegame #indiedev #localization
October 15, 2025 at 5:58 PM
Bonfire/Camp trap is a ricky gameplay design. Most of times, it would fail, it breaks the trust between the gamers and the game. It's like a monster in your toilet, no where is ever safe. #indiegame #indiedev
October 14, 2025 at 6:10 PM
Still one of the most unique space jump scenes in movie/gaming/comic industry. #indiegame #indiedev #rebelmoon #StarWars #SnyderVerse
Kali Space Jumping Scene Mix-Cut From Rebel Moon Part II
YouTube video by WeKnowGame
youtu.be
October 14, 2025 at 12:25 AM
3 facts about our company:
1, All members are actual gamers.
2, We offer professional authentic Chinese localization and game consulting service.
3, We run multiple real gamer gourps on Chinese SNS, all true followers, no bots!
4, Sometimes we offer more just like this post.
#indiegame #indiedev
October 12, 2025 at 6:49 PM
low budget solution for creating better attack-feeling(how players feel when they do attack in games): 1, adding white flashlight when hitting enemy. 2,Hit-stop 3, screenshake 4, Instead of using realistic sound, try powerful SFX. #indiegame #indiedev
October 8, 2025 at 3:25 PM