Game: Final Fantasy XV (PC)
shared incentive: All Hunts
All hunts includes all hunt quests given by bounty hunter mission quest givers which also includes the quest "Let Sleeping Mountains Lie"!
Giving some big screen time to FFXV this year!
www.fffiesta.com
Game: Final Fantasy XV (PC)
shared incentive: All Hunts
All hunts includes all hunt quests given by bounty hunter mission quest givers which also includes the quest "Let Sleeping Mountains Lie"!
Giving some big screen time to FFXV this year!
www.fffiesta.com
Game: Final Fantasy XIII (PC)
Incentive 1: Max 2 roles per character
Incentive 2: Default weapons (no catalyst)
Only 2 roles can be represented by each character across all 6 paradigm slots.
Weapons can be upgraded but never have access to a catalyst.
www.fffiesta.com
Game: Final Fantasy XIII (PC)
Incentive 1: Max 2 roles per character
Incentive 2: Default weapons (no catalyst)
Only 2 roles can be represented by each character across all 6 paradigm slots.
Weapons can be upgraded but never have access to a catalyst.
www.fffiesta.com
Game: Final Fantasy XII (PC)
Shared Incentive: Number of Licenses = 2x character level
A little confusing, but this means that if Vaan is level 20, he can only have 40 licenses total across both job boards. This does not include shared licenses.
www.fffiesta.com
Game: Final Fantasy XII (PC)
Shared Incentive: Number of Licenses = 2x character level
A little confusing, but this means that if Vaan is level 20, he can only have 40 licenses total across both job boards. This does not include shared licenses.
www.fffiesta.com
Game: Final Fantasy X (PC)
Incentive 1: Force swap B-Team
Incentive 2: No Customize
Players will force swap in (sometimes the game forces party) in the following priority:
Kimahri
Auron
Lulu
Wakka
Riku
Tidus
Yuna
Finally, Kimahri will protect Yuna!
www.fffiesta.com
Game: Final Fantasy X (PC)
Incentive 1: Force swap B-Team
Incentive 2: No Customize
Players will force swap in (sometimes the game forces party) in the following priority:
Kimahri
Auron
Lulu
Wakka
Riku
Tidus
Yuna
Finally, Kimahri will protect Yuna!
www.fffiesta.com
Game: Final Fantasy IX (PSX)
Incentive 1: Defeat Ozma
Incentive 2: B-team only
B-team is defined as Garnet, Vivi, Quina, Eiko. Preference aside, this is undeniably the weakest team.
While we did this before, now they will have to stand against Ozma, the cheatiest boss ever!
Game: Final Fantasy IX (PSX)
Incentive 1: Defeat Ozma
Incentive 2: B-team only
B-team is defined as Garnet, Vivi, Quina, Eiko. Preference aside, this is undeniably the weakest team.
While we did this before, now they will have to stand against Ozma, the cheatiest boss ever!
Game: Final Fantasy VIII (PSX)
Incentive 1: Natural GF learning
Incentive 2: 1 GF per character
The unsung heroes of FF8 are easily the GFs. "natural" learning means we can't change what the GF learns leaning in to GF HP and output.
www.fffiesta.com
Game: Final Fantasy VIII (PSX)
Incentive 1: Natural GF learning
Incentive 2: 1 GF per character
The unsung heroes of FF8 are easily the GFs. "natural" learning means we can't change what the GF learns leaning in to GF HP and output.
www.fffiesta.com
Game: Final Fantasy VII (PSX)
Incentive 1: "legit" master materia
Incentive 2: Defeat weapons, Ruby first
"Legit" refers to grinding our own set instead of obtaining it through Emerald.
Ruby first is often seen as a much more difficult path.
Let's see how this goes!
Game: Final Fantasy VII (PSX)
Incentive 1: "legit" master materia
Incentive 2: Defeat weapons, Ruby first
"Legit" refers to grinding our own set instead of obtaining it through Emerald.
Ruby first is often seen as a much more difficult path.
Let's see how this goes!
Game: Final Fantasy VI (Pixel Remaster)
Shared Incentive: "B-Team" always
We must always try to use the characters on the top of the list going down whenever possible!
Setzer
Shadow
Mog
Gau
Umaro
Cyan
Locke
Strago
Edgar
Relm
Gogo
Terra
Celes
Sabin
Game: Final Fantasy VI (Pixel Remaster)
Shared Incentive: "B-Team" always
We must always try to use the characters on the top of the list going down whenever possible!
Setzer
Shadow
Mog
Gau
Umaro
Cyan
Locke
Strago
Edgar
Relm
Gogo
Terra
Celes
Sabin
Game: Final Fantasy V (Pixel Remaster)
Incentive 1: 4 Job Fiesta Rules
Incentive 2: No 750
in FF5 rod breaking and rod breakers are among the most powerful. This will shine the light on some of the unsung job choices in FF5
www.fffiesta.com
Game: Final Fantasy V (Pixel Remaster)
Incentive 1: 4 Job Fiesta Rules
Incentive 2: No 750
in FF5 rod breaking and rod breakers are among the most powerful. This will shine the light on some of the unsung job choices in FF5
www.fffiesta.com
Shared Incentive: Cecil Always Downed
Let's be honest: Cecil is the star of this game, and as long as he lives, he will outshine everyone else. It's the only way to let everyone else have a chance to show what they can do
www.fffiesta.com
Shared Incentive: Cecil Always Downed
Let's be honest: Cecil is the star of this game, and as long as he lives, he will outshine everyone else. It's the only way to let everyone else have a chance to show what they can do
www.fffiesta.com
Game: Final Fantasy III (Pixel Remaster)
Incentive 1: Caster jobs only
Incentive 2: Get All Summons
The "Unsung Hero" will be the lesser used caster jobs. "Casters" includes White Mage, Devout, Black Mage, Red Mage, Geomancer, Scholar, Magus, Summoner, Sage
www.fffiesta.com
Game: Final Fantasy III (Pixel Remaster)
Incentive 1: Caster jobs only
Incentive 2: Get All Summons
The "Unsung Hero" will be the lesser used caster jobs. "Casters" includes White Mage, Devout, Black Mage, Red Mage, Geomancer, Scholar, Magus, Summoner, Sage
www.fffiesta.com
Game: Final Fantasy II (Pixel Remaster)
Incentive 1: No Shields
Incentive 2: No "fight" command
This one is trying to take away from the very heavily one-sided power of melee and let the unsung heroes (casters) shine with unique spells
Game: Final Fantasy II (Pixel Remaster)
Incentive 1: No Shields
Incentive 2: No "fight" command
This one is trying to take away from the very heavily one-sided power of melee and let the unsung heroes (casters) shine with unique spells
Game: Final Fantasy (Pixel Remaster)
Incentive 1: Casters only
Incentive 2: Obtain level 99
With the theme, we wanted to let casters (the unsung heroes) shine in all their ways, including allowing melee from the Red Mage
Game: Final Fantasy (Pixel Remaster)
Incentive 1: Casters only
Incentive 2: Obtain level 99
With the theme, we wanted to let casters (the unsung heroes) shine in all their ways, including allowing melee from the Red Mage
(1/n)
(1/n)
See you in about an hour with the new Falcon Dive randomizer for Final Fantasy IV Pixel Remaster!
Very similar to Free Enterprise but still unique
See you in about an hour with the new Falcon Dive randomizer for Final Fantasy IV Pixel Remaster!
Very similar to Free Enterprise but still unique