Kevin
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webxr.bsky.social
Kevin
@webxr.bsky.social
Thanks for the feedback ! Unfortunately I don’t have an android to test it. It works without problem on iOS safari and chrome … I’ll investigate!
How does Vibration.API perform in a pixel ?
June 30, 2025 at 1:54 AM
Haptic Brick
haptic-brick.vercel.app
June 28, 2025 at 9:45 AM
you can try it out here : hapticmusic.vercel.app
Music + Haptic
hapticmusic.vercel.app
June 26, 2025 at 7:05 AM
In this demo I forked Lunakepio (GitHub name) 's MarioKart3.js 🏁 project to support Brrrowser's API navigator.haptic()
If you have a game / experience you'd like to add haptic support for the Brrrowser app I'll happily add your project to the ⭐ featured page. ✌️
github.com/Web3Kev/Brrr...
June 26, 2025 at 3:43 AM
Another demo showcasing here Brrrowser's own API giving full access to iOS Core Haptics engine. This R3F project is using Rapier's physics engine. OnContactForce event triggers vibrations, with intensity from totalForceMagnitude.
Repo for this Haptic brick demo here : 
github.com/Web3Kev/hapt...
June 26, 2025 at 3:43 AM
😂 “Tell me without telling me that you are not a gamer… “
April 16, 2025 at 6:19 AM
Cool ! Had to search what astrobot was though 😅. What part of this demo makes you think of Astro Bot being a good candidate for the web ?
April 16, 2025 at 5:32 AM
Works also with a gamepad like #PS4 DualShock.... with Haptic Feedback !
April 15, 2025 at 11:27 AM
I already ripped their logo … I still wanted to remain legal 😅
April 9, 2025 at 5:01 AM
check out my latest webxr project github.com/shpowley/thr.... a mixed-reality adaptation of several course lessons from Bruno Simon's (@bruno-simon.bsky.social) "three.js journey" course (threejs-journey.com)

quest 3 (possibly other headsets) | android | ios

#threejs #webxr #webdev
April 9, 2025 at 3:24 AM
live here : t.co/VYdjbF4hBh
https://stack-over-ar.vercel.app
t.co
April 9, 2025 at 3:18 AM
Thanks, great demo!
February 8, 2025 at 1:06 AM
Wow! This even works on iOS ! Is needle engine repacking the model and animation as a usdz by default? Sound unfortunately doesn’t work. I guess the infamous « no user input no sound » Apple thing. Would there be a fix to play the model and the sound in sync on iOS ?
February 7, 2025 at 3:17 PM