Weaver Walker
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weaverswork.bsky.social
Weaver Walker
@weaverswork.bsky.social
guerilla game designer, outsider artist, folk philosopher, tarot reader

you may have known me as: Ben Roswell or Rufus Roswell

updates and process notes. tag me if you want me to see it
I'm really honored to be included in this post, and I hope this post can be a jumping off place for other designers to think about operations, machines, and interpretive play. I want to see the games that these ideas grow in others.
November 3, 2025 at 6:38 PM
Reposted by Weaver Walker
weaver's one of the most thoughtful people i know and just reading his games, let alone playing them, is an act of caring for and challenging yourself to be hopeful and keep moving forward in a culture that feeds on your despair
June 26, 2025 at 9:59 PM
This is one of the nicest things anybody's ever said about my work. Printing it out and sticking it to my forehead so that no matter how grouchy i get around my work, if nothing else I have one fan because you are among them. < 3
June 27, 2025 at 1:11 AM
Picking up The Ship Sinks Here will give you a sneak peak at the kind of things that are coming from me in the next year. It will also help me support myself as a transexual, autistic artist living in DC under occupation. Please check it out. Any reposts or shoutouts really help.
The Ship Sinks Here by Weaver Walker
an anti-war sequel to battleship
roswellian.itch.io
June 26, 2025 at 9:10 PM
I'm towards a utilitarian and, I hope, more accessible layout style inspired by the history of underground printing and zine culture. And my new game texts are more specifically designed to encourage experimentation, while helping players uphold the spirit of the work.
June 26, 2025 at 9:10 PM
This new update is really exciting for me for a lot of reasons. For one, its the first time I've published new game content in nearly 3 years and it feels really good to be back in the grove. But also it shows off the direction my art is going to great effect:
June 26, 2025 at 9:10 PM
I'm also really proud of my editing on this! Conceptual editing has always been something I've loved, but working on Bremen really pushed me to put all my skills together to meet the text where it needs to be. I love when a text talk back to you, shows you where it needs to go, as this text did.
April 29, 2025 at 7:17 PM
Working in the style of a-historical reconstruction, I'm hoping to paint the sides and front in the style of a fresco from the cathedral in Prague. I've never seen anything like the monochrome ones and instantly wanted to try my hand at them.
March 23, 2025 at 4:29 PM