DLSS is essentially just some launched Cuda kernels, so it was just a matter of implementing the VK_NVX_binary_import and VK_NVX_image_view_handle extensions.
1/5
(Control, 960x540 -> 1920x1080)
DLSS is essentially just some launched Cuda kernels, so it was just a matter of implementing the VK_NVX_binary_import and VK_NVX_image_view_handle extensions.
1/5
(Control, 960x540 -> 1920x1080)