Walidhh
waliddev.bsky.social
Walidhh
@waliddev.bsky.social
22yo, newbie game dev, godot.
I am sharing my progress at learning game dev !
Hi ,You might have seen these assets somewhere ,well these are gdquets assets provided with the 3D course ,they look amazing ofc,anyway I am learning to make a combat system that I am gonna apply to my next game ,which is gonna be a small RPG, and I'm so excited to start it.
#godotengine #gamedev
February 5, 2025 at 11:21 PM
Hi Everyone , been a while since I posted anything here , but I l let you know I wasn't slacking off I promise D: ,I'm participating in my 1st game jam hosted in my country (morocco) and the theme is bubbles the deadline is february 1st, and for it I am making an arcade.
#godotengine #gamedev
January 28, 2025 at 9:15 PM
Hii, again I didnt post anything for 2 days I'm still sick :(, but great news , pacman is DONE (kinda),yes the core game mechanics are done ,but I still have to work on the UI(score, lives , pause interface , and main menu) ,I l post the link of the project on github!!
#godotengine #gamedev
January 21, 2025 at 9:08 PM
Hello , I didn't post anything for the past 3 days because I've been sick, Anyway regarding pacman , I revamped the movement to grid-based , I set up a state machine for the ghosts and for now i have them chase the player using godot built-in Astar2D pathfinder algorithm.
#godotengine #gamedev
January 18, 2025 at 10:13 PM
Hello there , today I set up the collectibles for pacman to eat , god it was hard , at first I tought of setting them up as their own scene , but that meant i had to add them to the main scene manually,so the solution i came up with is to create the collectibles as tiles.
#godotengine #gamedev
January 14, 2025 at 10:52 PM
Hello ,I wasn't home during the weekend so I didn't accomplish much,but today I think I did some bit of work on the pacman project, It took me a lot of time to paint the map and i think i did okay, the spawn area looks off, everything else aside of pacman isn't working for now.
#godotengine #gamedev
January 13, 2025 at 11:44 PM