waffleweirdo
waffleweirdo.bsky.social
waffleweirdo
@waffleweirdo.bsky.social
I like theatre a normal about. I’ll probably ramble about nonsense, or whatever I like
Person who is making self-aware jokes rather than going to bed when they really SHOULDNT BE AWAKE: uhhhh
January 8, 2026 at 8:36 AM
context from kcd1 which I am definitely going to play.

Moral of the story: a phenomenal game with incredibly engaging gameplay, a wonderful world, and amazing story, it has a few drawbacks and issues, but will probably be one of my favorites for a while.
January 3, 2026 at 7:03 PM
few years. It’s truly excellent, felt terrifying, exciting, epic, and even made me genuinely sick to my stomach with agony at one point (choosing men for the siege). It was sooo good! It definitely ended up being the highlight for me, and I look forward to replaying it after I properly have the
January 3, 2026 at 7:03 PM
commandment, the hermit (sort of a main quest, but I think it would’ve been optional?), and the haunted mine (oh my god when I stumbled onto this one…)

But the main story really blows them all away. It’s without a doubt one of, if not the most enthralled I’ve been in a video games story in a
January 3, 2026 at 7:03 PM
it was so much fun!! Honestly the balance of gameplay between the epic story and day-to-day exploration and crafting still being really interesting is super cool.

I didn’t do all of the side quests, but the ones I did felt meaningful, engaging, and unique. I think some highlights were the fifth
January 3, 2026 at 7:03 PM
a bummer.

But wow this game is good!! Combat is simple, but really interesting and engaging, and most of all the non-combat skills blew me away. I genuinely spent the first 20 hours of my playthrough just picking herbs, making potions, and smithing. Veeeey slowly exploring and selling my wares and
January 3, 2026 at 7:03 PM
slow when it didn’t need to be, but those are nitpicks. The only big issue I had unfortunately was right at the very end, where (I’m not sure if it was a bug or not) the game didn’t account for one of my choices, or contradicted itself, which unfortunately played a big role in the ending which was
January 3, 2026 at 7:03 PM
happen a few times, mostly a lot more in Kuttenberg, with the region being a lot bigger than Trosky there were a lot of just nameless npcs that you couldn’t talk to, and so much physical space, that I wasn’t as invested in the world as I was previously. Plus some moments the pacing was just really
January 3, 2026 at 7:03 PM
smarter! I really felt like I learned and improved as a player.

Ultimately the story, and world were phenomenal, I was fully invested and really didn’t feel like I was playing a video game (for a while at least). Unfortunately my biggest issues were moments that took me out of the world, which did
January 3, 2026 at 7:03 PM
The pictures will never do it justice, alas
January 1, 2026 at 2:37 AM
This is a very common emotion for me. I feel it in my kneecaps
December 26, 2025 at 8:29 AM
I fear I am very bad at this game, but oh golly am I loving every moment of being bad at it
December 22, 2025 at 7:09 AM
This is a prime 3 am post lmao, I should be asleep but instead I’m thinking about this! My vat of brain goop and its container are once more locked in an endless struggle
December 17, 2025 at 9:48 AM