W4YN3R @Gamedev für die Platte Podcast
w4yn3r.bsky.social
W4YN3R @Gamedev für die Platte Podcast
@w4yn3r.bsky.social
Game Developer and Hobby-Podcaster ༼ つ ◕_◕ ༽つ
Happy to announce that Boulder Smash is part of the #gamesunder5hours for the next 2 weeks!
For that event i prepared a new SteamPage, new Trailer and a new DEMO with all the updated visuals, meta upgrades and a new BossFight!

Check the Demo here: store.steampowered.com/app/3235970/...
October 13, 2025 at 6:54 PM
A couple hours before it all starts to assemble as an actual boss fight, there is a phase of pure chaos. Where most elements are implemented, but randomly thrown together :D
June 9, 2025 at 1:47 PM
EYOOOOO die LETZTE Folge vor dem ersten offiziellen Plattenplausch 😄
Gönnt euch ne neue Folge und KOMMT (wenn ihr wollt) am Donnerstag 20 Uhr im Discord vorbei!
open.spotify.com/episode/1Onf...
July 23, 2024 at 7:36 PM
Warum eigentlich eine Beschreibung ausdenken, wenn man auch einfach Memes droppen kann, die ohne die Folge gehört zu haben, keine Sinn machen? (Sind die Kommas richtig? :P )
Wie auch immer, hier die Folge :D open.spotify.com/episode/68GM...
March 19, 2024 at 8:42 PM
The #steamnextfest experience in a nutshell ...
Btw do you have any demo suggestions?
October 27, 2023 at 5:52 AM
While experimenting with Artstyles for my physics roguelite i learned a lot stuff: - Increasing FOV reduces the distance to the camera where targeting/aiming feels accurate - more top-down camera angle increases tactical overview, but reduces visibility of 3D setting ->🧵
October 24, 2023 at 7:51 PM