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Walls blocking camera is commonly solved by moving the viewpoint closer. However when the wall is moved away, Link's camera doesn't immediately jump to its original position, instead only slowly recovers when there is user input.
Walls blocking camera is commonly solved by moving the viewpoint closer. However when the wall is moved away, Link's camera doesn't immediately jump to its original position, instead only slowly recovers when there is user input.
Did a bit code search and found Chaos had this built-in 😙👌
Did a bit code search and found Chaos had this built-in 😙👌
I'm used to seeing censorship like this in china but it's surreal to think the US is now no better
I'm used to seeing censorship like this in china but it's surreal to think the US is now no better
The dungeon's popularity is plummeting! Only the Slime can make it fun again. Lots of magic sodas are needed to get the job done.
#indiegame #gamedev #techart #slime #game
The dungeon's popularity is plummeting! Only the Slime can make it fun again. Lots of magic sodas are needed to get the job done.
#indiegame #gamedev #techart #slime #game
There is a secret Volumetric Painting tool I hid in the #UE5 Valley of the Ancient demo project (free)
You can paint how wind flows, affecting fog, sand and small debris
#gamedev #techart #vfx #realtimevfx
There is a secret Volumetric Painting tool I hid in the #UE5 Valley of the Ancient demo project (free)
You can paint how wind flows, affecting fog, sand and small debris
#gamedev #techart #vfx #realtimevfx
I thought of this scene when I was in the shower :D That was a year ago and I had a sweet day job at Epic. Life was slow and I had all the time to think what next. I remember seeing videos of Tiny Glade and [...]
I thought of this scene when I was in the shower :D That was a year ago and I had a sweet day job at Epic. Life was slow and I had all the time to think what next. I remember seeing videos of Tiny Glade and [...]
btw this is a community for tech artists, not exclusive for the slime game. We do have some amazing discussions about it though
btw this is a community for tech artists, not exclusive for the slime game. We do have some amazing discussions about it though
can't believe it's been almost a year.. I've remade the solver and everything. The slime is less water more slime now. But looking back, the fake surface tension feels amazing too
can't believe it's been almost a year.. I've remade the solver and everything. The slime is less water more slime now. But looking back, the fake surface tension feels amazing too
I'm releasing a new trailer about the slime's game designs this month - I quitted my job to turn the idea into a real game
Just moved to bsky, follow me to keep up with the journey of the 🟢!
#gamedev #techart #indiedev
pasting here for convenience. the string inside TEXT("___") is what you need. For example type 'viewmode wireframe' in the console
pasting here for convenience. the string inside TEXT("___") is what you need. For example type 'viewmode wireframe' in the console
while in-game, console command 𝘷𝘪𝘦𝘸𝘮𝘰𝘥𝘦 [𝘯𝘢𝘮𝘦] can be used to switch view mode on the fly
very useful when you want to visualize stuff while actually playing the game (e.g. collision), or take a quick eye-candy break with 𝘷𝘪𝘦𝘸𝘮𝘰𝘥𝘦 𝘱𝘢𝘵𝘩𝘵𝘳𝘢𝘤𝘪𝘯𝘨
#gamedev #techart #indiedev