And after few minutes of tape player screeching you fail to load and now you must do mini game to align tape player head :D
And after few minutes of tape player screeching you fail to load and now you must do mini game to align tape player head :D
About 1-2 months in development.
I don't expect to have demo for next few months unfortunately.
My job and rest of things don't leave me much of time to work on this project.
About 1-2 months in development.
I don't expect to have demo for next few months unfortunately.
My job and rest of things don't leave me much of time to work on this project.
Assembly code can be written outside game and when it's saved in game folder, it will be represent as floppy drive containing that code. Then player can use it to flash cpu.
Assembly code can be written outside game and when it's saved in game folder, it will be represent as floppy drive containing that code. Then player can use it to flash cpu.
This code will run on those virtual cpus during game.
This code will run on those virtual cpus during game.
I wish I started programming that early.
I hear "war stories" from developers where they needed to do impressive things to squeeze game code and/or hacks just for game to be playable on those machines.
I wish I started programming that early.
I hear "war stories" from developers where they needed to do impressive things to squeeze game code and/or hacks just for game to be playable on those machines.
Thanks
Thanks