Building fusewallet.com • ex- framer.com
🌐 Amsterdam, The Netherlands
Coming in the next release.
Coming in the next release.
I’m pulling the list to trigger the reveal of extra items (re-renders the list). It happens at the 80px overdrag without me releasing my finger, then the list stops following the gesture and immediately jumps to the ~40px overdrag instead.
I’m pulling the list to trigger the reveal of extra items (re-renders the list). It happens at the 80px overdrag without me releasing my finger, then the list stops following the gesture and immediately jumps to the ~40px overdrag instead.
Mainly bumping the peerDep version of RNGH that fixes the behavior of PureNativeButton.
Go tap it!
github.com/vovacodes/re...
Mainly bumping the peerDep version of RNGH that fixes the behavior of PureNativeButton.
Go tap it!
github.com/vovacodes/re...
Building smooth squishy buttons should not be as difficult as it is today using just off-the-shelf APIs from React Native or Gesture Handler.
The lib uses `RawNativeButton` from gesture-handler, and makes sure there's no UI->JS->UI involved.
🔗 Link below
Building smooth squishy buttons should not be as difficult as it is today using just off-the-shelf APIs from React Native or Gesture Handler.
The lib uses `RawNativeButton` from gesture-handler, and makes sure there's no UI->JS->UI involved.
🔗 Link below
Took me a while to wrap my head around PureNativeButton, useHandler and useEvent, but the result is awesome.
Gonna make a tiny lib out of it so folks don't suffer the way I did
Took me a while to wrap my head around PureNativeButton, useHandler and useEvent, but the result is awesome.
Gonna make a tiny lib out of it so folks don't suffer the way I did
I'm going through pain: press animation is skipping occasionally and just doesn't feel right.
RT appreciated
I'm going through pain: press animation is skipping occasionally and just doesn't feel right.
RT appreciated