SV
voropserg.bsky.social
SV
@voropserg.bsky.social
Game and Software developer
But there's some real good games that have found the balance and they make you feel like a genius when you figure something out, thats mostly indie games understandably.
Some go even further and base the whole game around your knowledge of the game mechanics. Like TUNIC for example
March 4, 2025 at 2:05 AM
That's a very thin line in game design. Letting player figure out some things on their own can be very rewarding but on the other hand, not knowing a core feature can be very frustrating and hinder players progress through the game. Most AAA games go for over explanation to not lose any players
March 4, 2025 at 2:03 AM
I'd say that "inventing" is quite a strong word that i wouldn't use in my own projects. it's more like solving a puzzle for me, finding a solution on how to create an experience i've come up with based on the ideas that came from existing media (either subconsciously or not)
March 4, 2025 at 1:36 AM