Also proud father of 2, and love to help out.
Freelance Website: voronoi.ch
Discord: https://discord.gg/r6VsYYFshk
Based in the heart of Switzerland.
#IndieDev #IndieGame #SoloDev #IndieGameDev #IndieDeveloper #gamedev #swissgames #Unity
#IndieDev #IndieGame #SoloDev #IndieGameDev #IndieDeveloper #gamedev #swissgames #Unity
this early 20th-century submarine, built to discover the secrets beneath the North Pole, has lots of gauges.
Do you think the texts will help to see what each gauge is for?
#IndieDev #IndieGame #SoloDev #IndieGameDev #IndieDeveloper #gamedev #swissgames #Unity
this early 20th-century submarine, built to discover the secrets beneath the North Pole, has lots of gauges.
Do you think the texts will help to see what each gauge is for?
#IndieDev #IndieGame #SoloDev #IndieGameDev #IndieDeveloper #gamedev #swissgames #Unity
Have I gone too far?! 👀
I guess its up to you ¯\_(ツ)_/¯
#IndieDev #IndieGame #SoloDev #IndieGameDev #IndieDeveloper #gamedev #swissgames #Unity #vinyl #vinylsky #vinylcommunity #recordsky
Have I gone too far?! 👀
I guess its up to you ¯\_(ツ)_/¯
#IndieDev #IndieGame #SoloDev #IndieGameDev #IndieDeveloper #gamedev #swissgames #Unity #vinyl #vinylsky #vinylcommunity #recordsky
#IndieDev #IndieGame #SoloDev #IndieGameDev #IndieDeveloper #gamedev #swissgames #Unity #vinyl #vinylsky #vinylcommunity #recordsky
#IndieDev #IndieGame #SoloDev #IndieGameDev #IndieDeveloper #gamedev #swissgames #Unity #vinyl #vinylsky #vinylcommunity #recordsky
#IndieDev #IndieGame #SoloDev #IndieGameDev #IndieDeveloper #gamedev #swissgames #Unity
#IndieDev #IndieGame #SoloDev #IndieGameDev #IndieDeveloper #gamedev #swissgames #Unity
#IndieDev #IndieGame #SoloDev #IndieGameDev #IndieDeveloper #gamedev #swissgames #Unity
#IndieDev #IndieGame #SoloDev #IndieGameDev #IndieDeveloper #gamedev #swissgames #Unity
#IndieDev #IndieGame #SoloDev #IndieGameDev #IndieDeveloper #gamedev #swissgames #Unity
#IndieDev #IndieGame #SoloDev #IndieGameDev #IndieDeveloper #gamedev #swissgames #Unity
Its an exploration game, where you can slip in the role of an early 20th century explorer, going on daring expeditions, searching the arctic ocean for a lost city. During thst you make journals to found your next expedition.
#IndieDev #IndieGameDev #gamedev #swissgames #Unity
Its an exploration game, where you can slip in the role of an early 20th century explorer, going on daring expeditions, searching the arctic ocean for a lost city. During thst you make journals to found your next expedition.
#IndieDev #IndieGameDev #gamedev #swissgames #Unity
#IndieDev #IndieGame #SoloDev #IndieGameDev #IndieDeveloper #gamedev #swissgames #Unity
#IndieDev #IndieGame #SoloDev #IndieGameDev #IndieDeveloper #gamedev #swissgames #Unity
#IndieDev #IndieGame #SoloDev #IndieGameDev #IndieDeveloper #gamedev #swissgames #Unity
#IndieDev #IndieGame #SoloDev #IndieGameDev #IndieDeveloper #gamedev #swissgames #Unity
P.S. submitted the steam page for review, cant wait to share! 👀
#IndieDev #IndieGame #SoloDev #IndieGameDev #IndieDeveloper #gamedev #swissgames #Unity
P.S. submitted the steam page for review, cant wait to share! 👀
#IndieDev #IndieGame #SoloDev #IndieGameDev #IndieDeveloper #gamedev #swissgames #Unity
In the mean time, here are some WIP pictures for you:
#IndieDev #IndieGame #SoloDev #IndieGameDev #IndieDeveloper #gamedev #swissgames #Unity
In the mean time, here are some WIP pictures for you:
#IndieDev #IndieGame #SoloDev #IndieGameDev #IndieDeveloper #gamedev #swissgames #Unity
#IndieDev #IndieGame #SoloDev #IndieGameDev #IndieDeveloper #gamedev #swissgames #Unity
#IndieDev #IndieGame #SoloDev #IndieGameDev #IndieDeveloper #gamedev #swissgames #Unity
#IndieDev #IndieGame #SoloDev #IndieGameDev #IndieDeveloper #gamedev #swissgames
#IndieDev #IndieGame #SoloDev #IndieGameDev #IndieDeveloper #gamedev #swissgames
#IndieDev #IndieGame #SoloDev #IndieGameDev #IndieDeveloper #gamedev #swissgames #Unity
#IndieDev #IndieGame #SoloDev #IndieGameDev #IndieDeveloper #gamedev #swissgames #Unity
I've completed all the planning documents some time ago and just recently the MVP as well. So, I'm now working on the first demo for this game!
In the meantime, take these WIP shots of Submarine1:
#IndieDev #IndieGame #SoloDev #IndieGameDev #IndieDeveloper #gamedev #swissgames #Unity
I've completed all the planning documents some time ago and just recently the MVP as well. So, I'm now working on the first demo for this game!
In the meantime, take these WIP shots of Submarine1:
#IndieDev #IndieGame #SoloDev #IndieGameDev #IndieDeveloper #gamedev #swissgames #Unity
I’m giving it my all to release this game (or at least the demo) this year!
#IndieDev #IndieGame #SoloDev #IndieGameDev #IndieDeveloper #gamedev #swissgames #Unity
I’m giving it my all to release this game (or at least the demo) this year!
#IndieDev #IndieGame #SoloDev #IndieGameDev #IndieDeveloper #gamedev #swissgames #Unity
For the full Sonar effect i then also needed to do some rotation by 90°(coordinate transformation). The whole messy bit at the bottom is then for the visuals like distance fade.
#IndieDev #IndieGame #SoloDev #IndieGameDev #IndieDeveloper #gamedev #swissgames #Unity
For the full Sonar effect i then also needed to do some rotation by 90°(coordinate transformation). The whole messy bit at the bottom is then for the visuals like distance fade.
#IndieDev #IndieGame #SoloDev #IndieGameDev #IndieDeveloper #gamedev #swissgames #Unity
I now use the output from the sub effect graph to displace every point. Also if a point is at its max distance I hide it as it did not "hit" anything on its way.
#IndieDev #IndieGame #SoloDev #IndieGameDev #IndieDeveloper #gamedev #swissgames #Unity
I now use the output from the sub effect graph to displace every point. Also if a point is at its max distance I hide it as it did not "hit" anything on its way.
#IndieDev #IndieGame #SoloDev #IndieGameDev #IndieDeveloper #gamedev #swissgames #Unity
A sub effect graph is used to convert get the brightness of each pixel in to a distance. Additionally I figure out the direction corresponding to its position.
#IndieDev #IndieGame #SoloDev #IndieGameDev #IndieDeveloper #gamedev #swissgames #Unity
A sub effect graph is used to convert get the brightness of each pixel in to a distance. Additionally I figure out the direction corresponding to its position.
#IndieDev #IndieGame #SoloDev #IndieGameDev #IndieDeveloper #gamedev #swissgames #Unity
By using 5 cameras that all have an FOV of 90° pointed in to each direction (except backwards), we can generate render textures that capture the brightness (and color).
#IndieDev #IndieGame #SoloDev #IndieGameDev #IndieDeveloper #gamedev #swissgames #Unity
By using 5 cameras that all have an FOV of 90° pointed in to each direction (except backwards), we can generate render textures that capture the brightness (and color).
#IndieDev #IndieGame #SoloDev #IndieGameDev #IndieDeveloper #gamedev #swissgames #Unity
The shader for the sketch camera was based of this (youtu.be/VGEz8oKyMpY) very helpful video by @danielilett.bsky.social. I mainly added some shading and textures to it.
#IndieDev #SoloDev #IndieGameDev #IndieDeveloper #gamedev #swissgames #Unity
The shader for the sketch camera was based of this (youtu.be/VGEz8oKyMpY) very helpful video by @danielilett.bsky.social. I mainly added some shading and textures to it.
#IndieDev #SoloDev #IndieGameDev #IndieDeveloper #gamedev #swissgames #Unity