Koen van Gilst 🇺🇦🇪🇺
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vnglst.bsky.social
Koen van Gilst 🇺🇦🇪🇺
@vnglst.bsky.social
Tech lead @Rabobank ✦ Python, TypeScript & Elixir ✦ father of two ✦ philosopher by training ✦ also on Mastodon https://hachyderm.io/@vnglst
After visiting Denmark twice this year I wanted to visualize how different their land use is compared to The Netherlands. Turns out it's pretty similar, but less urban area and more forests.

onsland.koenvangilst.nl?country=denm...
October 15, 2025 at 6:33 PM
Just added Medusa by Caravaggio. Once again GPT-5 seems to offer the most creative interpretations. Maybe they've been doing some finetuning on SVG generation?
September 28, 2025 at 1:22 PM
The website also comes with a workshop feature which lets me explore new artworks and/or regenerate existing ones if they fail. It gets a list of models from OpenRouter and shows the costs per output token.

Anyone with an OpenRouter API key can start the project locally and use the workshop.
September 26, 2025 at 6:21 AM
Just released an update to my UN speeches side project.

Added speech similarity analysis using embeddings. The heatmap highlights countries with semantically similar speeches (darker = more similar). Click a country to see details.

un.koenvangilst.nl/analysis
June 22, 2025 at 10:01 AM
To test out Google's new Gemini 2.5 Pro model I asked it to build my Shepherd's Dog game. Not bad, but Claude 3.7 still offers the best one-shot result.

Play it here: vnglst.github.io/when-ai-fail...

See the rest: github.com/vnglst/when-...
April 12, 2025 at 8:13 AM
Choose Life.

choose-life.koenvangilst.nl

Inspired by Trainspotting and @ginatrapani.org's Truisms.
March 9, 2025 at 9:03 AM
o3-mini's version has much better game mechanics and is more fun to play. But it misses a lot of the features.

html-preview.github.io?url=https://...
March 8, 2025 at 10:01 AM
Shepherd's Dog is a game I've wanted to create for a long time, but I never got the sheep flocking behaviour right. The goal of the game is to herd all the sheep into the pen before nightfall.

Now, I've asked several models to create this game and I'm impressed with what Claude 3.7 come up with.
March 8, 2025 at 8:48 AM
New update for the UN speeches project: I made the interaction clearer by adding hover effects and borders.

The project tries to simplify the UN speech content as much as possible to see who's talking about whom in either an optimistic or pessimistic way.

un-speeches.koenvangilst.nl
December 29, 2024 at 6:12 PM
Something I've been working on using GenAI: A visualization of how world leaders talk about each other during UN speeches. Select a country on the globe to explore diplomatic relationships and see who's saying what about whom.

un-speeches.koenvangilst.nl
December 23, 2024 at 4:27 PM
“Time flies”

New visualization made with JavaScript.

See it here: time-flies.koenvangilst.nl
Source code: github.com/vnglst/time-...
September 26, 2024 at 4:29 PM