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-you can't freely defeat every enemy or creature, i'm trying to find a good way to incline players to avoid or fear certain creatures instead
im inspired by the game Rain World, where you dont play as anything special, you're just a basic creature trying to survive a hostile ecosystem
-you can't freely defeat every enemy or creature, i'm trying to find a good way to incline players to avoid or fear certain creatures instead
im inspired by the game Rain World, where you dont play as anything special, you're just a basic creature trying to survive a hostile ecosystem
-the npcs and enemies are able to do almost everything the player can, group up, use relics and items, rivalry, etc
-the npcs and enemies are able to do almost everything the player can, group up, use relics and items, rivalry, etc