I can't wait for the spin-off! <3
References:
pin.it/3FBu0QpT1
pin.it/KfOXhGJuE
S A L A M A T !
#digitalart #fanart #stevenuniverse #sketchbookapp #artph
I can't wait for the spin-off! <3
References:
pin.it/3FBu0QpT1
pin.it/KfOXhGJuE
S A L A M A T !
#digitalart #fanart #stevenuniverse #sketchbookapp #artph
Loved this previous sketch I had of Lars, which led me to ink it.
Reference: pin.it/1UAhXbsto
S A L A M A T !
#digitalart #fanart #stevenuniverse #sketchbookpro #artph
Loved this previous sketch I had of Lars, which led me to ink it.
Reference: pin.it/1UAhXbsto
S A L A M A T !
#digitalart #fanart #stevenuniverse #sketchbookpro #artph
Living so merrily.
Reference: pin.it/5lHk5Vz
S A L A M A T !
#digitalart #fanart #adventuretime #sketchbookpro #artph
Living so merrily.
Reference: pin.it/5lHk5Vz
S A L A M A T !
#digitalart #fanart #adventuretime #sketchbookpro #artph
(Carrier refit, Helios and Phoenix class)
Enjoy.
#scifiart #scifi #fanart #stargate #stargatesg1
(Carrier refit, Helios and Phoenix class)
Enjoy.
#scifiart #scifi #fanart #stargate #stargatesg1
Tomorrow I'll start working on the tones, then start playing around with the depth of field (foreground and background blurring) and with any luck it'll be done by the weekend!
Tomorrow I'll start working on the tones, then start playing around with the depth of field (foreground and background blurring) and with any luck it'll be done by the weekend!
Boldly going where no one has gone before.
Enjoy.
#scifiart #scifi #fanart #StarTrek #TrekTuesday
Boldly going where no one has gone before.
Enjoy.
#scifiart #scifi #fanart #StarTrek #TrekTuesday
Don't @ me over realism either. The Jurassic Park t-rex is one of the best movie monsters put to screen.
Don't @ me over realism either. The Jurassic Park t-rex is one of the best movie monsters put to screen.
I’d animate the bug itself moving. But the way the cannon reacts is nearly 100% generated using my spatial tools. Primarily the physics and aim tools. He was so easy to animate!
I’d animate the bug itself moving. But the way the cannon reacts is nearly 100% generated using my spatial tools. Primarily the physics and aim tools. He was so easy to animate!