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vik's
@viksposts.bsky.social
gamedev(mostly)
day 28 - 30. Made a 3d game. That's 30 days of 100 days of Gamedev Done. But going forward i need to finish games. Also might switch to construct 3 for 2d projects And try getting into Horror game dev using Godot.
November 16, 2025 at 1:41 PM
Day 24-26. Made a simple block bench model, messed around in FL studio again and started work on a survivor-like.
November 3, 2025 at 2:54 PM
Day 23. More Blockbench.
October 29, 2025 at 6:47 AM
day 21-22 did the platformer from the udemy course. learned about tile maps, tweens and lighting
October 23, 2025 at 1:56 AM
Day 17-20. Trying to follow clearcode's godot course on udemy and made a basic frogger type game
October 19, 2025 at 11:25 PM
Day 15 and 16. made a balloon popping game just for fun.
October 14, 2025 at 8:31 PM
day 14 of #100daysofgamedev. Found out about Blockbench and wanted to test it out. Tried to make a UFO and here is the result. Most fun ive had with a 3d modelling program so far.
October 9, 2025 at 11:19 AM
day 13 of #100daysofgamedev. Remade an old pygame project into godot.
October 7, 2025 at 1:27 PM
day 5-7 of #100daysofgamedev. a small shmup in pygame.
October 1, 2025 at 3:28 PM
day 2 of #100daysofgamedev . Added movement and screen bounds to the ship. But the real victory was getting linux to create a GIF.
September 24, 2025 at 2:48 PM