VicooDi 🌱
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vicoodi.bsky.social
VicooDi 🌱
@vicoodi.bsky.social
Game dev working on GIZMO🌱, I love making 3D art of retro robots
#indiedev #3DArt
Portfolio : https://vicoodi.github.io/Portfolio/
I made this sword boids sim for swordtember then completely forgot about it (⁠-⁠_⁠-⁠;⁠)
#godot #gamedev
October 29, 2025 at 3:05 PM
turn around because what's 3d even for if not more angles
October 25, 2025 at 2:00 PM
absolutely amazing original design :
October 25, 2025 at 9:29 AM
had a lot of fun turning @mimesrimes.bsky.social and @itsmissing.bsky.social 's TV mage Design into 3D
#b3d #3DArt
October 25, 2025 at 9:29 AM
how i felt directly reporting a skong bug instead of exploiting it
October 12, 2025 at 6:44 PM
working on a mini game
#gamedev #godot
October 9, 2025 at 12:05 PM
this game is beautiful.
#silksong
October 5, 2025 at 6:08 PM
there is also a godot version of the jump curve since i switched over recently
#gamedev #godot
October 5, 2025 at 7:57 AM
how do we feel about a jump that uses curves 🤔
#gamedev
October 4, 2025 at 2:11 PM
WALl-E
finally finished this little guy!(⁠ ⁠╹⁠▽⁠╹⁠ ⁠)
#b3d #3DArt #robot
October 2, 2025 at 5:41 AM
Hi I'm a 3D artist/ Gamedev ( ´◔ ω◔`) ノシ
I make 3D models while working on a game called GIZMO I love retro stuff and silly robots
#gamedev #3Dart #indiedev
October 2, 2025 at 5:26 AM
I made @nuedev.bsky.social robot character into a 3D model cause i really dig the design
#b3d #3d #robor
October 2, 2025 at 12:23 AM
WIP; That was an unexpectedly hard rig..
His design's so complicated and functional, like why is he packing so much?? T^T
September 30, 2025 at 1:33 PM
gotta somehow rig this now (⊙_⊙')
September 27, 2025 at 1:36 AM
WIP
September 26, 2025 at 5:53 AM
aaaand another one!
September 25, 2025 at 5:14 PM
Portfolio render
September 24, 2025 at 9:01 PM
there are no characters to express loneliness, definitely not because I got too tired
September 22, 2025 at 10:59 PM
NightHawks by Edward Hopper, love this piece so much i had to model it in 3D to test my environment skills.
#art #b3d
September 22, 2025 at 10:54 PM
just realized you can't see the dithering at all in this one, so here's a more low scale one
#b3d
September 21, 2025 at 9:03 PM
small liquid bottle made for a test
#b3d
September 21, 2025 at 7:40 AM
BEHOLD! world's most overcomplicated door rig for no reason at all
#b3d
September 19, 2025 at 4:28 PM
#swordtember day 16 : Blood
#b3d
September 16, 2025 at 7:12 PM
#swordtember day 12 : mother sword
kinda late (⁠~⁠_⁠~⁠;⁠)
#b3d
September 16, 2025 at 9:11 AM
test for dithering

#b3d #3d #pixelart
September 14, 2025 at 7:06 PM