website if u care https://no-venv.github.io/
vive le canada
github.com/godotengine/...
github.com/godotengine/...
it's kinda expensive, and i made a cheaper one by using the depth buffer, and sampling the viewports mipmaps based on the depth
it's kinda expensive, and i made a cheaper one by using the depth buffer, and sampling the viewports mipmaps based on the depth
im confused and probably i'll work on it later (or never again)
im confused and probably i'll work on it later (or never again)