Venny
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venezia-games.com
Venny
@venezia-games.com
🌈 Senior Game Designer at Sumo
🫧 Co-Founder of Nucleolus
🕹️Past: SEGA - Creative Assembly, Mojiworks
✨BAFTA Voting Member, MCV 30 Under 30
🌷VGA at UKIE, Mentor at LB
🏳️‍🌈🇬🇧🇪🇺 She/Her
Super excited about this one, will it be launching on Switch?
October 28, 2025 at 3:38 PM
AI-centric Human Resources, for when you need the robots to handle your compassionate leave or handle medical information 😑
October 24, 2025 at 12:25 AM
systems designer: also how much xp do i get for climbing each ramp
October 23, 2025 at 12:46 AM
Yeah, it sucks, there’s the perception that if it’s drenched in neutrals it will maintain its value and be more attractive to buyers 🤷‍♀️ A lot of people actively repaint it to neutrals right before a sale
September 16, 2025 at 1:56 PM
Have you played Pentiment? If you’re in the mood for a smaller, more chill medieval murder mystery, give it a go 😄
July 23, 2025 at 3:14 PM
Yeeeeeeees! 🇬🇧🇬🇧🇬🇧 Brilliant job, I’ve just started this process too! 😄
June 13, 2025 at 3:22 PM
It was soo good, they were at the top of their game 👏👏👏 The lighting, the set list, the effects 1000/10 - glad she had a good time!! 😄
May 16, 2025 at 8:39 PM
(Care for the flashing lights 💥💥) Just for reference, this is how far away I was sat, went with a compact camera, my iPhone could never 💀
May 16, 2025 at 8:28 PM
It’s exactly what you’re saying - the battle royale genre is saturated with big players, so to capitalise on the vast FPS audience big studios are hoping to make the go-to game in the extraction shooter space - a very high risk, high reward strategy, which the workers pay off if it doesn’t work
April 29, 2025 at 8:08 PM