I am gonna absolutely destroy D&D with Fellowship 3e
I am gonna absolutely destroy D&D with Fellowship 3e
Conditions are temporary abilities that get attached to a character, and provide a constant effect while equipped. Several mechanics from 1e have been converted into Conditions, like Armor -> Dodge, and Shield.
Conditions are temporary abilities that get attached to a character, and provide a constant effect while equipped. Several mechanics from 1e have been converted into Conditions, like Armor -> Dodge, and Shield.
Dancing Mad is a high damage AoE super move, but it is more difficult to resolve, so it is the Delta move
Dancing Mad is a high damage AoE super move, but it is more difficult to resolve, so it is the Delta move
I love making things like this, it feels so cool.
I love making things like this, it feels so cool.
Anyway for no reason in particular I was reminded recently that I wrote some D&D Fellowship playbooks for 3rd edition and this is a neat thing the Fighter playbook can do.
Anyway for no reason in particular I was reminded recently that I wrote some D&D Fellowship playbooks for 3rd edition and this is a neat thing the Fighter playbook can do.
Just finished building a nice metal bookshelf. It was more expensive, but far easier to assemble and much much sturdier. I will be shocked if this one breaks.
Just finished building a nice metal bookshelf. It was more expensive, but far easier to assemble and much much sturdier. I will be shocked if this one breaks.
Anyway I saw some discussion on what made 4e DnD so good and yanno? I could do that
Anyway I saw some discussion on what made 4e DnD so good and yanno? I could do that
Both me and my wife knocked it out of the fucking park with this year's st nick gifts. She installed a custom built keyboard undertray in my desk while I was at work!!
Both me and my wife knocked it out of the fucking park with this year's st nick gifts. She installed a custom built keyboard undertray in my desk while I was at work!!