"We are the stories we tell ourselves. The brave hero, the tortured soul, the altruist, the pragmatist. They will tell you who they see, but you and you alone know who you are."
✨ Love games, hate bullies ✨
I'll miss you my dear friend. Rest now.
I'll miss you my dear friend. Rest now.
Also meow
Also meow
And if you ARE intentionally a transphobe, kindly either fuck off or educate yourself, whichever you're capable of.
And if you ARE intentionally a transphobe, kindly either fuck off or educate yourself, whichever you're capable of.
Back to back yesterday and today picks.
Back to back yesterday and today picks.
That's all I'll say.
That's all I'll say.
I saw White Lotus as trending and I thought we were about to liberate Ba Sing Se.
Unlucky.
I saw White Lotus as trending and I thought we were about to liberate Ba Sing Se.
Unlucky.
My sister in Limbo, you are playing Marvel Rivals at midnight. You do NOT have stuff to do. 💀
My sister in Limbo, you are playing Marvel Rivals at midnight. You do NOT have stuff to do. 💀
2PM and I'm already so done with it.
2PM and I'm already so done with it.
So this is my mood today:
youtu.be/xq__ExLF3Lk?...
So this is my mood today:
youtu.be/xq__ExLF3Lk?...
Where?
Where?
Rebirth and Remake are for the most part absolutely brilliant and do very well in honouring the og, but moments like this hurt my soul.
Rebirth and Remake are for the most part absolutely brilliant and do very well in honouring the og, but moments like this hurt my soul.
Sad scene? Lots of crying and drama!
Happy scene? Everyone laughing!
Less is more sometimes, and the original FF7 managed to make that scene way more somber and sad with just written text and a dozen polygons
Sad scene? Lots of crying and drama!
Happy scene? Everyone laughing!
Less is more sometimes, and the original FF7 managed to make that scene way more somber and sad with just written text and a dozen polygons
I didn't need a battle against some random enemy right after some emotional moments, or a minigame after that.
Let the story breathe.
I didn't need a battle against some random enemy right after some emotional moments, or a minigame after that.
Let the story breathe.