Vava
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vavassor.bsky.social
Vava
@vavassor.bsky.social
Game developer, VR critter, alleged energy center, cookie medusa, unreliable narrator, evil wish-stealing magician https://orchidseal.com
ok let me try.
—wait where did it go?
nevermind. All egg has returned
January 7, 2026 at 5:00 AM
that does look pretty though!
November 11, 2025 at 2:44 AM
It's so consistent that I end up in a fight gauntlet/ambush room when I was at 1 health with no silk. Sometimes (not often) there was even a bench nearby. But it wasn't possible to know because most areas don't give you a map until you're done with the area.
November 6, 2025 at 1:21 AM
Kotlin's ternary is
x = if (condition) a else b

Tbh if I was making a language I'd do "then" instead.
x = if condition then a else b
October 29, 2025 at 4:27 AM
More of the series just made it spikier! So I guess "rhombonometric" trig behaves totally different here. Which I should've expected haha
October 21, 2025 at 10:21 PM
Ok! I also tried more terms of each series.
October 21, 2025 at 10:18 PM
Mine are the fourier series expansions of the functions. Normally they'd be an infinite series with infinity written above the sigma Σ. But I used 3 and 5 to be wigglier, worse approximations.

So, to answer your question, I'd expect spiky. BUT if you took the limit to infinity it might be straight?
October 21, 2025 at 10:01 PM
(w2 is sawtooth, t2 is triangle, and p2 is pulse wave. But since t=0.5, p2 is also a square wave)
October 21, 2025 at 1:22 AM
Oh yeah, well how's about I unstraighten oscillators
October 21, 2025 at 1:20 AM
lol, I've been working on water recently and so far I have surface, foam, absorption, and two scattering colors. So I'm like "ok but *which* color"?
September 23, 2025 at 11:45 PM
Ohh, that's it. Blend Off "is default the value" docs.unity3d.com/Manual/SL-Bl...
Unity - Manual: Blend command in ShaderLab reference
docs.unity3d.com
August 21, 2025 at 11:17 PM
Does it do this? min(sourceFactor * sourceValue, destFactor * destValue)

So factors still need to be one? I don't actually know, just guessing
August 21, 2025 at 10:03 PM
Alien who uses their whisker to draw. Alien who dips their claw in ink. And there's like cultural puns based around ink claws
August 21, 2025 at 6:19 AM
Also a bit like imposter technique. That's a billboard sprite that's interpolated between different views. Sometimes normal-mapped. Anyway, doing it with displacement maps looks neat!
August 6, 2025 at 5:18 PM
Oo, it's like photogrammetry. To create a coherent surface from multiple pictures.
August 6, 2025 at 5:16 PM
the VJ struggle of bitrate not being good enough on any site
July 28, 2025 at 11:22 PM