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vaporcephalopod.bsky.social
Vapor Cephalopod
@vaporcephalopod.bsky.social
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it is always so fun working on high areas of the map and fine tuning the beautiful vistas you see from up top :)

- work in progress!

(game is ABYSS X ZERO for those who do not know! an upcoming low-poly 3D metroidvania, developed by me and @ironfairy.bsky.social)

#gamedev #lowpoly #indiegame
October 30, 2025 at 10:51 PM
Should I go back to revisit Shadow Moses again?
#MetalGearSolid
June 8, 2025 at 11:34 PM
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Battle the forces of a corrupting entity called the Deceiver as you harness the mythical abilities of the Wu-Tang Clan!

Check out the trailer below, and wishlist Wu-Tang: Rise of the Deceiver on the Steam & Epic Game Store!

Steam – bit.ly/ROTDSTEAM
Epic Store - bit.ly/ROTDEPIC
June 6, 2025 at 10:44 PM
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Reworked some old areas you may recognize 👽
June 7, 2025 at 10:20 PM
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The Bishop transformation sequence from ABYSS X ZERO!

(Placeholder/WIP voice acting by me and @ironfairy.bsky.social!!)

We had a lot of fun making his transformation sequence!

#gamedev #indiegame #lowpoly #madewithunity
June 4, 2025 at 1:02 AM
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Dropped in panorama skies and rewrote my ocean shader to be lightweight. I found my former skies and ocean were gobbling up wayyy too much processing power. It's Less pretty, but it tripled the FPS, so i'll take it. #GodotEngine #GameDev
June 4, 2025 at 4:49 AM
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👁️👄👁️
#SplinterCell
May 30, 2025 at 12:00 PM
Video games are the most powerful form of media because you cannot read a book within the experience of watching a movie you cannot listen to a song as part of reading a book. But you can watch a movie, read a book, or listen to a song within the experience of a video game.
May 20, 2025 at 11:16 AM
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February 9, 2025 at 1:12 AM
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Effectively weaving between melee combat, parries, Discharge Cancels, and shooting is key to surviving in the Toyko Ruins.

東京遺跡で生き続けるため、近接戦闘、パリー、ディスチャージキャンセル、射撃を全部上手く使う必要があります

#screenshotsaturday
#nightmareoperator
#gamedev #ps1 #psx #indiegame
December 8, 2024 at 1:09 AM
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April 12, 2025 at 1:20 PM
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In NIGHTMARE OPERATOR, switching weapons as quickly as possible is the key to efficiently dispatching enemies.

NIGHTMARE OPERATORでは武器を素早く切り替えることが、敵を効率的に倒す鍵となります。

#nightmareoperator
#indiegame
#psx #ps1 #gamedev
#TPS #actiongame
May 13, 2025 at 2:34 AM
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3D tilesets that mixes pixel art and low poly techniques! And a closer look at the level design tools I'm coding for ABYSS X ZERO!

#pixelart #gamedev #lowpoly #axz #madewithunity
September 17, 2024 at 4:46 PM
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It's time to take a rest...

Been working on so much stuff lately! Animations, models, UIs, all to make the Rest Spot in ABYSS X ZERO a cozy place.

Sounds and music are all placeholders for now!

#gamedev #indiegame #axz #lowpoly #madewithunity
October 24, 2024 at 3:50 PM
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New boots and other details 🧼
February 26, 2025 at 6:26 AM
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🧬
April 8, 2025 at 2:53 PM
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Webley got reworked. 700 tris, Same generic pistol trimsheet as yesterday's Luger. Just trying to give all the guns a little facelift. #lowpoly #gamedev
April 27, 2025 at 10:12 PM
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Splatter:
Maintenance Bay Floors

#mayterials #materialmaker #gamedev
May 2, 2025 at 2:04 PM
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Between missions, Klo will be able to check in with the other personnel at the S3PF Command and find out what's happening around the city.
May 13, 2025 at 1:14 PM
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New Luger p08, #lowpoly and low res, under 400 faces, and using a new generic pistol trimsheet that should look decent on just about any gun model from the 20th century. #MaterialMaker #GameDev
April 27, 2025 at 4:27 AM
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Foxhound, but make them Power Ranger monsters...
January 22, 2025 at 12:16 PM
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VRmin Turnpykes will race towards their targets and explode on impact. Aim for the explosive canister and take them out before they reach you.
January 30, 2025 at 8:40 AM
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VRmites that are unable to find a host will eventually start to bond together and create a new form.
February 10, 2025 at 10:43 AM
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What other secrets have Goliath tried to bury?
April 23, 2025 at 11:27 AM