Vampire Tactics
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vampiretacticsgame.bsky.social
Vampire Tactics
@vampiretacticsgame.bsky.social
Every blood drop counts in this fast-paced tactical roguelite! Hunt, strategize and plunge the world into darkness. Rise to power as a vampire overlord!
Folks, check out how we broke the game...
...they are now protecting each other for eternity 😂

Working on the skill system is hard, but super rewarding! 🤓🧛🏻‍♂️

#indiedev #pixelart
November 12, 2025 at 3:38 PM
Like a Novice, we thought one night would be enough...
Turns out even this wait feels eternal.

We're hard at work on our Steam page.
We ask for your patience. 🙏
November 9, 2025 at 4:32 PM
Hey, Folks 👋

Join us this year at the Game Industry Conference, where we'll share our insights on making pixel art games! :)

We hope to see you there!
October 22, 2025 at 4:57 PM
This is us at GameDevDays Graz. We showed the first ever closed demo of🦇Vampire Tactics🦇.

This is us, tired as hell but delighted with the reception of the game and the feedback we got from you, good people! ❤️

Thank you, Graz! ❤️🧛🏻‍♂️
Kamil & Thomas
October 5, 2025 at 8:53 PM
They say it doesn't matter where you start, only where you finish!

Here's the journey of our Necromancer.
A pen-and-paper sketch to a vibrant pixel art battle sprite.

We hope you like it! As always, let us know your thoughts!❤️

Stay fresh. Stay juicy. 🩸
#Pixelart #ドット絵 #indiedev
August 3, 2025 at 3:00 PM
Hey, check out what @cyangmou.bsky.social cooked last week!
New icons for our battle phase banners!

Which one is your favourite?
I guess mine is the vampire, for obvious reasons...🧛🏻‍♂️🤓

#Pixelart #ドット絵 #indiedev
June 14, 2025 at 3:12 PM
The Prisoner

Every link of his chain is forged by despair. Yet he rejoices, that he's in prison. Here he has time to think about his soul.

#indiedev #madewithunity #Pixelart #ドット絵
June 8, 2025 at 3:01 PM
Guys, we applied your feedback!🤓

- Animations are now quicker and snappier!
- The dice animation is no longer "rubbery"
- Player and enemy dice now have distinct colors
- Dice have mysterious mist around them
- Result numbers are metallic
- You can now skip animations with a right-click

#indiedev
June 5, 2025 at 7:30 PM
🎲🎲🎲 🧛🏻‍♂️ 🎲🎲🎲
How do you like our dice animation?

#indiedev #madewithunity #Pixelart #ドット絵
June 1, 2025 at 2:51 PM
Hey, Folks!👋

Your blacksmith progression ideas were epic!
We applied them and here’s what we forged!⚒️
From Apprentice to Forgemaster, who keeps on hammerin', yet he doesn't know why...
Maybe because the sparks are nice?🤓

Let us know what you think! 🔥
#indiedev #madewithunity #Pixelart #ドット絵
May 26, 2025 at 3:06 PM
Hey Folks!
Wanna help us design this unit progression?
Drop ur ideas in the comments! 💡
How would you name the final evolution?
How would have it look like?
There are no bad calls, remember!

Stay fresh, stay juicy!
🥩🩸🧛🏻‍♂️

#indiedev #madewithunity #Pixelart #ドット絵
May 19, 2025 at 2:49 PM
The Church, opposing all undead forces, will be a major foe. Yet, even its holiest hearts might be corrupted… 🧛🏻‍♂️
April 26, 2025 at 3:52 PM
Hey, Folks!

Sooo… we added a cool undead hands animation so you’re 200% sure which unit’s selected and locked. 🧟‍♂️

Anyone else getting ’90s UI vibes? 🤓

Have a great Sunday! ❤️
And stay juicy! 🩸🧛🏻‍♂️

#indiedev #madewithunity #Pixelart #ドット絵
March 23, 2025 at 3:49 PM
The ghastly breath of shadows crept
Cold harbinger of blood and death
And there he stood with eyes awake
It rose in gloom and stirred his cape

#indiedev #Pixelart #ドット絵
March 16, 2025 at 4:45 PM
No matter how much armour they wear, their flesh still tastes the same. 🧛🏻‍♂️

#indiedev #madewithunity #Pixelart #ドット絵
March 10, 2025 at 6:54 PM
One piece of feedback we received during the prototype playtests was that players weren't sure who attacks whom on the following turn. We implemented following changes to fix it:
- Trajectory rendering
- Attack path highlighting

We hope you will like it 🤞

#indiedev #madewithunity #Pixelart #ドット絵
February 23, 2025 at 4:07 PM
World map creation in progress... In the meantime, wanna help us to name the first region of the world? If you feel inspired, drop ur idea in the comments! 🤓🧛🏻‍♂️
February 16, 2025 at 5:04 PM
Last week @cyangmou.bsky.social wrote an article, where he encourages us to use "pixel-consistent" term instead of "pixel-perfect". The article already penetrated our codebase 😂. Jokes aside, the article is really interesting, you can check it here:
ko-fi.com/post/Pixel-p...
February 15, 2025 at 4:32 PM
Vampires only travel during night time. There's no coincidence there's a moon on this compass rose.

We started to work on the world map! ;)

#indiedev #Pixelart #ドット絵
February 2, 2025 at 4:20 PM
We love tactical games, where you feel how every unit is going through their own adventure and unit promotion is exciting.
Here’s the path of an Adept and her road to becoming a Witch!
January 26, 2025 at 4:44 PM
Hey, Folks! We just polished our "Hero Attack!" button interaction. In addition to the animation, we added a clear battle phase transition.

What are your thoughts ?? 🧛🏻‍♂️🤓
January 19, 2025 at 4:10 PM
We now have a logo! Check our header too ;)
January 12, 2025 at 4:24 PM
The Gravedigger
A lesser vampire, who’s obsessed with scavenging cemetery ground. Be careful, you never know what’s inside the coffin.
December 22, 2024 at 4:42 PM
Last time, we introduced you to a hero character.
Now, meet The Witch, one of our minions! Left: a concept sketch; right: a battle sprite.
Would you make room for her in your party? 🧛🏻‍♂️🤓
December 15, 2024 at 3:34 PM
Lucius, the Vampire Knight. His humanity is but a shadow, preserved only by unwavering loyalty to the knight's code and his forgotten lord.
December 8, 2024 at 3:58 PM