UTheCat
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uthecat.bsky.social
UTheCat
@uthecat.bsky.social
half-decent at programming and social media

pronouns are primarily he/him, but any are fine

my socials: https://uthecat.carrd.co
Here's the result with a capsule-based primary collision hitbox (smoother video can be found on the linked pull request):
October 19, 2025 at 10:11 PM
For reference, here's what it looks like in Jumpvalley 0.7.0
October 8, 2025 at 6:48 AM
I've been tinkering with #ui colors in Jumpvalley behind the scenes, and I think this is what the settings menu should've looked like all along
October 8, 2025 at 6:42 AM
thank you to whoever made the flood escape 2 map making kit possible to insert into godot with relative ease
October 7, 2025 at 3:36 AM
jumpvalley has reached pr #100 🎉

(technically it's jumpvalley's 91st pull request but whatever)
March 22, 2025 at 12:52 AM
after days of effort, i've finally managed to shrink my computer's windows partition to make more space for linux. absolute pain in the ass to do this when the master file table is at the end of the partition
March 10, 2025 at 2:54 PM
glad i finally beat this; i had a few unfortunate fails near the end of the map.

map itself is fun tho. For those looking to play the map, its name is Whirlwind Wasteland, and it's made by xft2008.
February 26, 2025 at 12:30 PM
one thing i love about arch is that i can set up a "proper" testing environment without wasting too much storage space
February 24, 2025 at 5:04 AM
kde's plasma is a beautiful desktop environment, more people need to know about it
February 13, 2025 at 8:25 AM
Jumpvalley v0.5.0 is here!

Check it out: github.com/UTheCat/jump...

(3rd-party bgm in this video is "The Way It Is" by Zane Little: www.newgrounds.com/audio/listen...)
November 30, 2024 at 1:13 PM
after hours of attempts, i've finally gotten jumpvalley's logo to properly display on android
October 17, 2024 at 8:47 AM
already? damn
September 17, 2024 at 11:29 AM