** Commanders that tutor are okay, as well as tutors that are necessary to make the deck function as intended. (Rule 0 applies as usual)
10/10
** Commanders that tutor are okay, as well as tutors that are necessary to make the deck function as intended. (Rule 0 applies as usual)
10/10
This one is a bit tricky, given tutor usage varies from person to person and deck to deck, but the main goal here is to increase variety and prevent games feeling the same.
9/10
This one is a bit tricky, given tutor usage varies from person to person and deck to deck, but the main goal here is to increase variety and prevent games feeling the same.
9/10
8/10
8/10
Similar to the above reasoning, we want everyone to have a fair shot at playing the game, such that a game won't end where one or more players feel like their choices didn't matter at all.
7/10
Similar to the above reasoning, we want everyone to have a fair shot at playing the game, such that a game won't end where one or more players feel like their choices didn't matter at all.
7/10
1. No extra turns
We're here to each play the game and have fun with our time playing it. When one player occupies all that time for themselves, it's a less enjoyable experience for the other players at the table.
6/10
1. No extra turns
We're here to each play the game and have fun with our time playing it. When one player occupies all that time for themselves, it's a less enjoyable experience for the other players at the table.
6/10
5/10
5/10
4/10
4/10
3/10
3/10
2/10
2/10