pierre
upint-games.itch.io
pierre
@upint-games.itch.io
I really like to make small games

with cumulet.games

based in brussels

- tech art at fishingcactus.com -
working on a pretty cool mushroom biome
October 21, 2025 at 10:31 PM
Experimenting with cool fisheye shaders using Compositor Effects

#godot
October 15, 2025 at 1:52 PM
I forgot to implement dying

#gamedev #godot
October 12, 2025 at 9:58 PM
ok I should maybe focus less on the visuals sometimes
October 10, 2025 at 3:07 PM
playtest with the @cumuletgames.bsky.social friends !

I have absolutely no idea wtf I'm doing, but seeing other players in the game feels gooood
October 3, 2025 at 6:37 PM
ok that's it I'm making a multiplayer game where everyone is a cute frog

#godot #gamedev #frogs
October 2, 2025 at 3:17 PM
The bike game is coming out in 9 days !
And I still don't have a title for it...
July 22, 2025 at 10:44 AM
July 12, 2025 at 9:54 AM
July 5, 2025 at 6:44 PM
trying some fun things, not sure about the pixelation effect but the game already feels cool to play
June 23, 2025 at 10:30 PM
old school SFM animations vibes in godot

#godot #SourceFilmmaker
June 21, 2025 at 5:10 PM
started working on a new biking game !
I want to try and recreate the flow of riding a bike
June 18, 2025 at 7:48 PM
I'm trying to livestream on twitch, it is not going as expected

www.twitch.tv/upint_
May 23, 2025 at 12:36 PM
trying some weird rendering experiments

#godot #gamedev
April 29, 2025 at 11:16 AM
I'm vanilla because I couldn't figure out how to keep the layout between godot versions or/and between computers. Using the sleek @passivestar.bsky.social theme tho 😊
April 23, 2025 at 2:12 PM
Made a super simple map system, the ASCII post process still needs a lot of work
#Gamedev #GodotEngine
April 23, 2025 at 1:09 PM
started working on a new prototype (there is absolutely nothing interesting to look at)
April 15, 2025 at 12:04 PM
stress testing

#godot #gamedev
March 26, 2025 at 4:51 PM
reworked the grass shader, fluff !
March 19, 2025 at 10:10 PM
we made a little game with @so-well.bsky.social

you can place and connect little people to make them sing !
March 17, 2025 at 8:20 AM
it's worm party time
#godot
March 7, 2025 at 10:23 AM
ok idk if this is how you are supposed to unwrap UVs

#gamedev #gameart
January 11, 2025 at 6:43 PM
Unnamed creature is now walking, but there seems to be nowhere to escape..

#godot #gamedev
November 8, 2024 at 12:42 AM
First time toying with Godot's navigation system, made my ball creature hide from player when hit by a rock (it is not very good at this game)

#GodotEngine #gamedev
November 6, 2024 at 11:13 PM