UK Tabletop Industry Network (UK TIN) @Dragonmeet M-32/33!
uktin.bsky.social
UK Tabletop Industry Network (UK TIN) @Dragonmeet M-32/33!
@uktin.bsky.social
A networking and knowledge-sharing organisation for the UK tabletop gaming industry. Established professionals and aspiring contributors welcome!

Follow our Substack for regular newsletters: https://uktin.substack.com/
Look at this amazing selection of indie RPGs, games and dice at The Alchemist's Taven in Shoreditch! I can spot so many works by our incredible UK TIN creators here. Visit for an immersive and delightful time: arcaniststavern.uk
September 9, 2025 at 6:03 PM
Don't forget that today is our first online ideation event for #JogJam! Find it at 10AM BST on the UK TIN Discord. The perfect time to talk about your ideas, progress, and any creative dilemmas you've encountered! Full details here: docs.google.com/document/d/1...
September 8, 2025 at 8:29 AM
We're delighted to announce TIN's first game jam: Jog Jam! Full details and rules are here: www.patreon.com/posts/uktin-... Create content inspired by master mapmaker @jogbrogzin.bsky.social's work and have the chance to published as part of an anthology project from UK TIN!
September 1, 2025 at 9:04 PM
#RPGaDAY Day 31: Reward!

RPGaDAY 2025 is officially done! But enthusing about cool RPGs is something we do year round at UK TIN. We love seeing everyone's responses, so thank you for sharing them! Remember to check out www.facebook.com/RPGaDAY and www.autocratik.com for future events.
August 31, 2025 at 11:08 PM
#RPGaDAY Day 30: Experience!

Experience teaches you not only how to improve but also how to be imperfect: as a player, GM, and designer. We're never going to make the perfect game, so embrace imperfection and enjoy the experience!
August 31, 2025 at 3:41 PM
#RPGaDAY Day 29: Connect!

Appreciating the hell out of the generosity with which UK TIN members share their time and expertise! Communities are so great for building lasting connections and pooling our knowledge to support each other.
August 31, 2025 at 3:36 PM
#RPGaDAY Day 28: Suspense!

Not a deliberate delay in posting this, but I guess it fits the theme! No greater suspense than the suspense of releasing a game and waiting to see how it's received. Luckily we have a whole community of people who are used to that feeling.
August 31, 2025 at 3:31 PM
#RPGaDAY Day 27: Tactic!

What are your top tactics for keeping TTRPG players engaged and invested? Listen to them, learn from others, try new things and see how they go, be a fan of their characters, and remember that the best story is the one we all tell together!
August 28, 2025 at 12:31 AM
#RPGaDAY Day 26: Nemesis!

What makes a good nemesis in a TTRPG? Danger, excitement, maaaaybe a little bit of sexiness? We like it when rivals and nemesis characters get to do terrifying and unexpected things in games, though NGL we also love a good redemption arc too.
August 27, 2025 at 4:35 PM
#RPGaDAY Day 25: Challenge!

We love a good challenge round here: board games, card games, miniatures games, and even TTRPGs are all about challenge. Whether it's getting to grips with a new system or tackling real-world problems, there's no Challenge Rating too high for our community!
August 27, 2025 at 12:04 AM
#RPGaDAY Day 24: Reveal!

Games can tell us loads about ourselves and the world around us. Especially games that educate us on aspects of life we've never experienced or considered. We especially love indie games for this, passion projects that present the experiences of one or a few people.
August 26, 2025 at 11:58 PM
#RPGaDAY Day 23: Recent!

A recent thing we've been very glad to see is the sheer number of bundles raising money for charity. While it's troubling that so many people need help, it's great to see the community throwing their support behind important causes so enthusiastically!
August 23, 2025 at 5:30 PM
#RPGaDAY Day 22: Ally!

Today we want to celebrate our amazing community. We're lucky to be part of the wider tabletop community, and UK TIN has grown so much over the past year. We're grateful that our Discord is filled with wonderful people supporting each other. So much love <3
August 22, 2025 at 9:47 PM
#RPGaDAY Day 21: Unexpected!

Something that's awesome about TTRPGs is that there's always more to discover. Our community highlighted Pigsmoke (potatocubed.itch.io/pigsmoke) and Convictor Drive (www.drivethrurpg.com/en/product/4...). What unexpected gems have you discovered?
August 21, 2025 at 11:27 PM
#RPGaDAY Day 20: Enter!

What are the best entry TTRPG to help people get into gaming?Lasers & Feelings, Honey Heist, Mouse Guard, Quest, For the Queen and Fiasco are all great picks. Post your favourites in the replies!
August 20, 2025 at 5:05 PM
#RPGaDAY Day 19: Destiny!

How do you handle prophecies in a game where everything can change based on player choices? Vague threats, promise cool stuff you want to put in, or just wing it? We also talked about the joy of playing characters *not* touched by destiny, just doing their best!
August 19, 2025 at 6:53 PM
#RPGaDAY Day 18: Sign!

TTRPGs are allllll about communication, and this prompt got us thinking about the ways TTRPGs help us communicate and understand each other, from specific games like @hatchlingdm.itch.io's Isles trilogy to the moment you make your whole group laugh.
August 18, 2025 at 5:46 PM
#RPGaDAY Day 17: Renew!

Going to quote our director @comradebubbles.bsky.social directly here on the power of TTRPGs to renew: "It’s also just a hobby that allows us to renew ourselves with every new character, a journey of self-discovery and improvement with every dice roll."
August 17, 2025 at 11:12 AM
#RPGaDAY Day 16: Overcome!

This topic got people talking about player creativity - how systems help support players in bringing creative solutions to problems. And also about the things we have overcome to run and play games, and how it's been worth it.
August 17, 2025 at 11:09 AM
#RPGaDAY Day 15: Deceive!

Apparently imposter syndrome is too easy an answer (boo!) but there's still plenty to talk about with this topic. 'Paranoia' is a great antidote to hidden information games because the whole point is that players should be suspicious of everything!
August 15, 2025 at 9:20 PM
#RPGaDAY Day 14: Mystery!

What's your favourite way to use mystery in games? Our director Ryan likes to leave the time before the game as a mystery to be filled in during play, while our social media manager likes to pretend their players' cool ideas for solutions were what they meant all along!
August 14, 2025 at 10:24 PM
#RPGaDAY Day 13: Darkness!

This topic got people talking about the capacity of games to help us through dark times, and explore things we struggle with. Organisations like @gametherapyuk.bsky.social are proponents for games as part of healing, and that's something we want to see more of.
August 13, 2025 at 9:40 PM
#RPGaDAY Day 12: Path!

Stay on the path, or risk straying into the deep dark forest? Some games and groups take a more linear path through their stories, while others like to plunge off into mysterious and uncharted lands. Neither is wrong, so figure out what's right for your group.
August 12, 2025 at 6:19 PM
#RPGaDAY Day 11: Flavour!

Flavour is more than just a marketing ploy in TTRPGs: it is often at the heart of why people engage with a game. Our community shouted out some examples of games with great flavour, and talked about how we would pick up games based on flavour alone!
August 11, 2025 at 10:34 PM
#RPGaDAY Day 10: Origin!

Cue lots of fond reminiscing about how we got into gaming 🥰 Many of us have people and games we're grateful to for initiating us into TTRPGs. Whether through friends showing us how to play, societies and clubs, or just picking up a book and finding a whole world inside.
August 11, 2025 at 12:36 AM