myvec.@xy += othervec.@zy * 2;
Just (Op)Assign, not actual assignment
myvec.@xy += othervec.@zy * 2;
Just (Op)Assign, not actual assignment
“Fine-Grained C++ Interop”
→ rustconf.com/schedule/#1479
#rustlang
“Fine-Grained C++ Interop”
→ rustconf.com/schedule/#1479
#rustlang
plus, everyone knows you can't have while loops in your build! /s
plus, everyone knows you can't have while loops in your build! /s