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tssf.bsky.social
tssf
@tssf.bsky.social
Audio engineer, video editor, composer, remaker, sample hunter, restorer. Sound Engineer and Sound Designer for Infinity GBC. 16-bit music is my passion.
I did these two a while ago, is this what you mean?
July 17, 2025 at 1:46 AM
Thanks! you're so kind :) It's coincidental you all asked because I literally was working on the music video for this that I am finally feeling like I can finish now that I'm sorta out of my depressive lonely rut! I hope you like!
July 16, 2025 at 2:29 PM
Reflective Arts Universe of Sounds Vol 2 M1 Ambient
July 16, 2025 at 2:17 PM
July 16, 2025 at 2:17 PM
What a journey. I lost my last backup of my full version of Impulse Tracker from the 90's. Turns out Jeffrey Lim posted it to Github, I managed to recompile it and can now do MMX resonant filter exports! Way more accurate than Schism Tracker. Here's @robinbeanland.com Rock Solid redone by ear!
July 13, 2025 at 2:23 AM
last half
April 19, 2025 at 6:32 PM
I took my old Lunar Boat Song (Wind's Nocturne) and SNESified itttt

I don't even care if no one likes it, Iwadare-san did. so nyah.
April 19, 2025 at 6:32 PM
I'm excited for the Lunar Remaster releasing tomorrow! Here's a demake of the EB Goddess Althena theme! SNES Version of EB music? You want me to do more? Maybe? :) Here it is playing back from chipsynth SFC

Love your work Mr Noriyuki Iwadare!!

Congratulations!!
April 18, 2025 at 3:34 AM
Merry Christmas, here's a demo of Armored Armadillo restored. Still trying to find that one sample in the intro
December 25, 2024 at 5:29 AM
Okay. I was convinced.

Rockman Mega Man X's Spark Mandril's theme using the original sounds from the synths the SFC/SNES game got its edited sounds from. (except that synth lead, which I recreated with detuned sawtooth waves on an emulated commodore 64 haha)
December 18, 2024 at 3:15 PM