- Responsible for rigging, HumanIK custom rig mapping (Maya), and animation cleanup
- Base animation data for the demo comes from Motorica and Mixamo
#gameanimation #rigging #motioncapture #3danimation
- Responsible for rigging, HumanIK custom rig mapping (Maya), and animation cleanup
- Base animation data for the demo comes from Motorica and Mixamo
#gameanimation #rigging #motioncapture #3danimation
-Responsible for rigging, mocap cleanup, HumanIK Custom rig mapping (Maya) and Unreal IK rig/retargeter
#gameanimation #rigging #unrealengine #motioncapture #3danimation #ue5
-Responsible for rigging, mocap cleanup, HumanIK Custom rig mapping (Maya) and Unreal IK rig/retargeter
#gameanimation #rigging #unrealengine #motioncapture #3danimation #ue5