Rhys Shurey (they/she)
banner
trinitytales.bsky.social
Rhys Shurey (they/she)
@trinitytales.bsky.social
Author, Game dev, Narrative Designer, hope enthusiast 🌸🏳️‍⚧️🍉
rhysshurey.com
Thank you for the input and the discount code! 🫶🫶
November 16, 2025 at 9:55 AM
August 22, 2025 at 4:12 PM
🔜Are you on the edge of your seat? Gasping for more? Don’t worry kittens! We’ll be posting occasionally with updates on our production adventures. If you’re good, and ask very nicely in our DMs, we might give you a little peek behind the curtain. The Wormhole demo is coming sometime in Q1 2026.😉
August 22, 2025 at 4:12 PM
👽💘💦The Wormhole will be a cheeky, slippery, heartfelt, NSFW sci-fi comedy dating sim. Queer, inclusive and stuffed to the gills with alien tentacles, poles—and of course, wormholes, players must prepare to slip into a galaxy of colourful characters, chaotic cocktails and titillating trysts.
August 22, 2025 at 4:12 PM
👽💘💦The Wormhole will be a cheeky, slippery, heartfelt, NSFW sci-fi comedy dating sim. Queer, inclusive and stuffed to the gills with alien tentacles, poles—and of course, wormholes, players must prepare to slip into a galaxy of colourful characters, chaotic cocktails and titillating trysts.
August 22, 2025 at 3:53 PM
Reposted by Rhys Shurey (they/she)
P.S. If anyone knows how to publish videos on Bluesky in higher quality please lmk lmao, this clip should be in 2k but it looks like it was recorded on a potato lol
May 7, 2025 at 4:58 PM
P.S. If anyone knows how to publish videos on Bluesky in higher quality please lmk lmao, this clip should be in 2k but it looks like it was recorded on a potato lol
May 7, 2025 at 4:58 PM
I intend to post more as I progress! I'm excited and am aiming to publish for free in the next two weeks, which I will definitely announce when it happens! Till then, kisses girlies xx
May 7, 2025 at 4:56 PM
The tension of being a non-Indigenous person on stolen land is a feeling that every settler on Australia (i.e. everyone not of Indigenous background) experiences; a feeling I sought to capture in the "horror" tones of this game. Storytelling is mostly environmental, but I'll incl. VO and text too.
May 7, 2025 at 4:55 PM
I'm experimenting with a number of sound-based storytelling and mechanical techniques, focused on Indigenous Australian instruments, the samples for which were provided kindly with permission by an Indigenous artist.
May 7, 2025 at 4:52 PM
The game is set in a fictional location in Australia, deep in the bushland. A spooky mystery/exploration game, I wanted to explore decolonial and class conscious themes, paying special attention to giving the land itself a presence and voice.
May 7, 2025 at 4:49 PM