Triangular Square
triangularsquare.bsky.social
Triangular Square
@triangularsquare.bsky.social
Game dev building a dungeon crawler game inspired by Pathfinder 2e rules in #godot!
This looks awesome! I'll check it out, good job!!
December 4, 2024 at 11:52 PM
I think it's great personally but the developer experience isn't the greatest. If you're solo it's totally doable if you're in a team some people may complain about a few things like: external editors not being as reliable, types and Variant in gdscript being weird especially
December 4, 2024 at 7:38 PM
Nice! good luck! How were you able to find play testers? I'm not close to that stage yet but I've no idea how I should tackle that particular problem
November 19, 2024 at 5:30 PM
Nice! The lights seem particularly well done as well, I'm curious did you do something particular to them?
November 19, 2024 at 5:26 PM
That's correct!
I'm used to returning -1 and 1 in sort functions so I wasted a little bit of time debugging it

docs.godotengine.org/en/stable/cl...
November 19, 2024 at 2:29 PM
That's a good idea! Simple yet very effective, I may try it tonight thanks!
November 18, 2024 at 2:19 PM
Just using :Array instead of :Array[] should be valid GDScript though, right? I'm now paranoid I've used Array[] somewhere, I may need to check tonight
November 18, 2024 at 12:33 PM
Which one is it? I've had a great time so far with ThinkPads and Linux but I'll probably end up buying a PC again soon!
November 18, 2024 at 11:39 AM
Nice!! It's a real game changer when you are able to understand how you can keep it that way. I try to do it by getting feedback & enjoying the small wins (very hard for me). Do you have any other "tricks"?
November 18, 2024 at 10:40 AM
I still carry around a Fedora USB as a keychain (that's what I tell myself anyway).

At least a couple of times per year I surprise my friends/relatives when they say "my laptop isn't turning on, can you take a look sometime?", when i respond "i can do it right now" they are always blown away by it!
November 18, 2024 at 9:47 AM
Nice! Any plans?
November 17, 2024 at 11:49 PM
Upgraded from 4.0 to 4.3 (and everything in-between) without any worry. I was strictly avoiding plugins though, now that this changed we'll see if anything changes. I'm really looking forward to 4.4, there's some goodies I really need (pathfinding and typed dictionaries mainly)
November 17, 2024 at 11:48 PM
That must feel insanely good! What was the PR about? Congrats anyway!
November 17, 2024 at 11:46 PM
I'll definitely try it this should speed up my development quite a lot! Thanks 🙏
November 17, 2024 at 7:00 PM
Wow that's so good! Any insights on the font color gradient? How were you able to achieve it? It's very good!
November 17, 2024 at 6:58 PM
Thanks for everything you do for this community, it's really appreciated! 💙
November 17, 2024 at 6:56 PM
I'd love to join if possible! Currently building my first game in #godot, I'm a year in and it's been so much fun!
November 16, 2024 at 11:19 AM
Congrats! I'll check it out!
November 16, 2024 at 11:04 AM
Nice! What are you building?
November 16, 2024 at 10:32 AM