ColecoVision was my first home console, and while Donkey Kong was engaging it was difficult in the "hard to play the game" way not because the game design was challenging. Mousetrap, however, was dynamic and complex, and showed me what was possible.
ColecoVision was my first home console, and while Donkey Kong was engaging it was difficult in the "hard to play the game" way not because the game design was challenging. Mousetrap, however, was dynamic and complex, and showed me what was possible.