Patrick Belanger
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trekopep.bsky.social
Patrick Belanger
@trekopep.bsky.social
(He/Him) Programmer/Game Designer on Wildermyth 🎮🎲 ~ I like to make things! Music, games, art, and trouble, mostly.

https://pbandjoygames.com
"Wait I saw a Technology Connections video about this" is definitely the fastest way to get my attention, and the "OH SHE'S SEEN IT TOO" reveal was satisfying. What a rollercoaster of emotions
June 7, 2025 at 5:28 PM
I LOVE the ship controls. Easily my favorite spaceship to control in any game I've played. To be fair, I haven't played many space games, but the impact gravity and momentum has on everything is just *chef's kiss* for both spaceship and regular movement.
January 12, 2025 at 4:23 AM
Lmao nooooo
December 13, 2024 at 12:18 AM
The Halo 2 remaster was excellent though. Kept and/or improved the atmosphere pretty much everywhere.
December 7, 2024 at 5:48 AM
I agree with this! Just played through it a couple weeks ago and classic graphics consistently felt better. You can press the back button on the controller to instantly swap between them, and every time I would to check the difference, I was just like "oh, ew, that's worse"
December 7, 2024 at 5:34 AM
I will always love the Wii U for the insanely fun asymmetrical multiplayer in Nintendoland. Having an extra screen was cool when they used it!
October 18, 2024 at 3:23 PM
Also, Wildermyth Console Edition launches on the 22nd!

The PC version was written in a homebrew Java engine which would NOT have played nicely with consoles, so Auroch Digital ported the whole codebase into C#. Thanks Auroch!
Wildermyth: Console Edition — Auroch Digital
Lead a band of unique heroes as they evolve from humble beginnings to legendary warriors, facing unexpected threats and unraveling mysteries in a rich 2D fantasy world. With procedurally generated sto...
www.aurochdigital.com
October 18, 2024 at 3:05 PM