#indie #gamedev #gamemaker
#indie #gamedev #gamemaker
(The bullets actually cause damage when they impact, no trickery, it's not just visual!)
#indie #gamedev #gamemaker
(The bullets actually cause damage when they impact, no trickery, it's not just visual!)
#indie #gamedev #gamemaker
(I turned off terrain for a better visualisation.)
#indie #gamedev #gamemaker
(I turned off terrain for a better visualisation.)
#indie #gamedev #gamemaker
Further added are fog of war, health bars, camera panning, and a bunch of technical improvements. Productive week!
#indie #gamedev #gamemaker
Further added are fog of war, health bars, camera panning, and a bunch of technical improvements. Productive week!
#indie #gamedev #gamemaker
Hit Idol is now on Steam w/ free demo! store.steampowered.com/app/3580300/
#gamedev #pixelart #indie #cute #indiegame
Hit Idol is now on Steam w/ free demo! store.steampowered.com/app/3580300/
#gamedev #pixelart #indie #cute #indiegame
Hit Idol is now on Steam w/ free demo! store.steampowered.com/app/3580300/
#gamedev #pixelart #indie #cute #indiegame
Hit Idol is now on Steam w/ free demo! store.steampowered.com/app/3580300/
#gamedev #pixelart #indie #cute #indiegame
Hit Idol is now available on Steam w/ free demo! store.steampowered.com/app/3580300/
#gamedev #pixelart #indie #cute #indiegame
Hit Idol is now available on Steam w/ free demo! store.steampowered.com/app/3580300/
#gamedev #pixelart #indie #cute #indiegame
Hit Idol is now available on Steam w/ free demo! store.steampowered.com/app/3580300/...
#gamedev #pixelart #indie #cute #indiegame
Hit Idol is now available on Steam w/ free demo! store.steampowered.com/app/3580300/...
#gamedev #pixelart #indie #cute #indiegame
Hit Idol is now available on Steam w/ free demo! store.steampowered.com/app/3580300/...
#gamedev #pixelart #indie #cute #indiegame
Hit Idol is now available on Steam w/ free demo! store.steampowered.com/app/3580300/...
#gamedev #pixelart #indie #cute #indiegame
Hit Idol is available now on Steam w/ free demo! store.steampowered.com/app/3580300/
#gamedev #pixelart #indie #cute
Hit Idol is available now on Steam w/ free demo! store.steampowered.com/app/3580300/
#gamedev #pixelart #indie #cute
Hit Idol is available now on Steam w/ free demo! store.steampowered.com/app/3580300/...
#gamedev #indie #cute
Hit Idol is available now on Steam w/ free demo! store.steampowered.com/app/3580300/...
#gamedev #indie #cute
I definitely didn't wake up at 5:30AM today from excitement <.<
#gamedev #indie #cute #pixelart
I definitely didn't wake up at 5:30AM today from excitement <.<
#gamedev #indie #cute #pixelart
The technical side of the dialogue is implemented. Now we must make it pretty. Then, maybe combat mechanics?
#gamemaker #indie
The technical side of the dialogue is implemented. Now we must make it pretty. Then, maybe combat mechanics?
#gamemaker #indie
Stay cool in these trying times. Hydrate well with cool water. Chill and read a book. Or come hang out as we work on Crimson Coil! This time we finish the dialogue system actually for real.
#indie #gamedev #blahaj
Stay cool in these trying times. Hydrate well with cool water. Chill and read a book. Or come hang out as we work on Crimson Coil! This time we finish the dialogue system actually for real.
#indie #gamedev #blahaj
We've got the data format for our dialogue system figured out. Now all we need to do is spawn dialogue sprites with the correct facing and expression and progress dialogue lines and...
Main menu art by me. I am a great artist :3
#gamedev #indie
We've got the data format for our dialogue system figured out. Now all we need to do is spawn dialogue sprites with the correct facing and expression and progress dialogue lines and...
Main menu art by me. I am a great artist :3
#gamedev #indie
Today, we learn how to use Scribble and implement a dialogue system and don't get sidetracked immediately! Probably.
Beautiful portraits made by Chlofie!
#gamedev #indie
Today, we learn how to use Scribble and implement a dialogue system and don't get sidetracked immediately! Probably.
Beautiful portraits made by Chlofie!
#gamedev #indie
We've got the basic grid down. Adding the Input library was a breeze. Now can we implement soldier movement? And, uh, turn this entire thing sideways for the sweet isometric look! #gamedev #indie #strategy
We've got the basic grid down. Adding the Input library was a breeze. Now can we implement soldier movement? And, uh, turn this entire thing sideways for the sweet isometric look! #gamedev #indie #strategy
We made great progress yesterday! We now have... a grid of squares that you can click to put circles in. I promise this will turn into a tactical strategy game. Today: How hard can this Input library really be?
We made great progress yesterday! We now have... a grid of squares that you can click to put circles in. I promise this will turn into a tactical strategy game. Today: How hard can this Input library really be?
Find attached the design document.
Find attached the design document.
We'll put the final touches on our GML unit testing framework that I'm sure everybody will happily use to keep their code clean and stable. Right?
We'll put the final touches on our GML unit testing framework that I'm sure everybody will happily use to keep their code clean and stable. Right?
Today we make GUnit, an automated testing framework for GameMaker! It might get dangerous, we might stumble upon some cursed things, but don't worry, Blahaj is here to guide us. #gamedev #indie #blahaj #gamemaker
Today we make GUnit, an automated testing framework for GameMaker! It might get dangerous, we might stumble upon some cursed things, but don't worry, Blahaj is here to guide us. #gamedev #indie #blahaj #gamemaker
Today, we do something slightly different. Let's yap as we "do research" playing the Ghost Keeper demo. Definitely not just playing it because I want to. I can say it's #gamedev if I analyse it, right?
Today, we do something slightly different. Let's yap as we "do research" playing the Ghost Keeper demo. Definitely not just playing it because I want to. I can say it's #gamedev if I analyse it, right?