hi, i'm an aspiring game developer with an interest in procedural generation and dynamic systems. mostly, i like to make procedurally generated world maps.
hi, i'm an aspiring game developer with an interest in procedural generation and dynamic systems. mostly, i like to make procedurally generated world maps.
i've been wanting to make randomly generated maps that have an illustrated or painterly look, so i've been messing around with a kuwahara filter with perlin noise.
the shader implementation is naive, and looks poor as a result imo, but i really liked this island shape and felt the need to share.
November 23, 2024 at 3:49 PM
i've been wanting to make randomly generated maps that have an illustrated or painterly look, so i've been messing around with a kuwahara filter with perlin noise.
the shader implementation is naive, and looks poor as a result imo, but i really liked this island shape and felt the need to share.
hi, i'm an aspiring game developer with an interest in procedural generation and dynamic systems. mostly, i like to make procedurally generated world maps.
November 18, 2024 at 6:11 PM
hi, i'm an aspiring game developer with an interest in procedural generation and dynamic systems. mostly, i like to make procedurally generated world maps.