I now feel the void haha, so hope Team Cherry are working on DLC!
I now feel the void haha, so hope Team Cherry are working on DLC!
I've not been captivated so much by a game in quite a while though (needs a lot of patience and perserverance towards the end :P).
I've not been captivated so much by a game in quite a while though (needs a lot of patience and perserverance towards the end :P).
And reducing the 2 mask damage on the early enemies.
Anyway Kudos Team Cherry ♥️
And reducing the 2 mask damage on the early enemies.
Anyway Kudos Team Cherry ♥️
I reckon one of the easy ways to fix these pain points would be adjusted or additional bench points (Craw lake being a good candidate, as you only get access to a bench after this lock-in)...
I reckon one of the easy ways to fix these pain points would be adjusted or additional bench points (Craw lake being a good candidate, as you only get access to a bench after this lock-in)...
I'd expect most players will die a few times on bosses just to learn the attack patterns. Once you know them it can be more methodical and less frantic, but still tricky...
I'd expect most players will die a few times on bosses just to learn the attack patterns. Once you know them it can be more methodical and less frantic, but still tricky...
My criticism of it would be its erratic difficulty curve and how it goes exponential towards the end...
My criticism of it would be its erratic difficulty curve and how it goes exponential towards the end...