toadster122.bsky.social
@toadster122.bsky.social
Reposted
I'm experimenting with a way to show how DOS games render themselves.

Basically I'm recording a lossless video of the game running on a very slow (virtual) CPU, then removing all the frames where nothing happens, and I'm playing it back sped up a lot.
May 30, 2025 at 4:58 AM
Reposted
The beauty we threw away in the name of progress
May 30, 2025 at 7:36 PM