Tim de Man
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timdeman.bsky.social
Tim de Man
@timdeman.bsky.social
Game music composer & multi-instrumentalist with a love for oldschool melodic game music.

Currently composing for CLOUDHEIM.

Portfolio: http://tiny.cc/boh5vz

Soundtracks out now: GUILD SAGA & SOUL STALKER
For Guild Saga: Vanished Worlds, I went for a wistful and mellow take on my usual earworminess. "Resting Area" features just whistle, women's choir and harp. As this is a Western pixel art RPG with Japanese influences, it's been a cool exercise to straddle that line musically!

#gamedev #indiedev
October 30, 2025 at 3:17 PM
Get a feel for the amount of layering & mixing going on in my compositions! For the Cloudheim trailer, I combined a full symphony orchestra with live instrumentation and *lots* of earcandy. 🤤

Full video: youtu.be/tUd1rDkDkJI

#indiegame #gamedev #composition #indiedev
February 15, 2025 at 4:11 PM
When composing for @conradicalgames.bsky.social 's Bullet Heaven SOUL STALKER, he asked me to write a track inspired by an official Fire Emblem arrange album. So this track starts out nice 'n folky, and gets a rock bite halfway through! 🤘

Currently looking for projects! 🤓

#gamedev #indiedev
January 22, 2025 at 12:15 PM
My first two - very different! - full game soundtracks have released. Have a listen! 🥳

SOUL STALKER by @conradicalgames.bsky.social has catchy, old-school game music inspired by Zelda & Fire Emblem. 🤩

GUILD SAGA's OST is mellow and wistful, invoking Chrono Cross & '90s CRPGs.🥲

#gamedev #indiedev
November 23, 2024 at 10:22 PM