github.com/ibrahim-huma...
github.com/ibrahim-huma...
Select the node you want as parent 1st then the childToBe 2nd
(Dragging the node to be a child of another in a complicated scene can be tricky using the Scene tab so this saves me having to be all dexterous :D)
github.com/ibrahim-huma...
Select the node you want as parent 1st then the childToBe 2nd
(Dragging the node to be a child of another in a complicated scene can be tricky using the Scene tab so this saves me having to be all dexterous :D)
github.com/ibrahim-huma...
github.com/ibrahim-huma...
github.com/ibrahim-huma...
I can add alot more details to the results but not sure what else I'd want... 🤔
github.com/ibrahim-huma...
I can add alot more details to the results but not sure what else I'd want... 🤔
github.com/ibrahim-huma...
So I made this thing:
github.com/ibrahim-huma...
So I made this thing:
github.com/ibrahim-huma...
Im creating mesh with only verts and edges programmatically as ui/widgets.
Created a companion script to array an object along the spline
*I fucking hate LocalPos stuff. see how everything gets offset when you move parent curve? Ughhh*
Im creating mesh with only verts and edges programmatically as ui/widgets.
Created a companion script to array an object along the spline
*I fucking hate LocalPos stuff. see how everything gets offset when you move parent curve? Ughhh*