Thomas
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thomasofwilson.bsky.social
Thomas
@thomasofwilson.bsky.social
Game Dev | VFX | Artist

I’m making Myrtle Grove: A Clair V. Mystery. Wishlist on Steam!
https://store.steampowered.com/app/3141000/Myrtle_Grove_A_Clair_V_Mystery/

Louisiana Born
Brooklyn Living
GUMBO member
Happy Halloween 🎃 Watch out for haunted woods 👻

#spookyseason #indiegamedev #pixelart
October 31, 2025 at 6:34 PM
After a few weeks fixing bugs and crashes, I’m back to the good stuff: getting a neighborhood crow in the game just in time for spooky season. #indiegamedev #pixelart
October 24, 2025 at 8:29 PM
I’m back on my BS taking landscape photos in stunning PS5 games. #GhostOfYotei
October 11, 2025 at 3:44 AM
Dug up some old childhood drawings this weekend. When I was 10 years old I wanted to make a mascot platformer where all the characters are the personification of all the holidays, like a #Halloween mage with cargo shorts.
October 5, 2025 at 7:03 PM
Excited to get my Hades making-of bluray by @noclipvideo.bsky.social yesterday. Happy #Hades2 day to those who celebrate!
September 25, 2025 at 10:55 PM
It sounds like Gumbcardia by @gumbonyc.bsky.social was a hit at Anime NYC last weekend. Cool to know some Myrtle Grove cards are floating around in the world out there.
August 30, 2025 at 4:01 PM
Myrtle Grove: A Clair V. Mystery is my first game and it’s going to be a cozy horror story!
- 👻 A spooky ghost story
- 📝 Use Clair's notebook to uncover the mystery
- 🙍🏻‍♂️ Talk to the strange residents
- 💨 Activate spirit form
August 6, 2025 at 2:01 PM
Gaming has been really good lately. #DeathStranding2 #DonkeyKongBananza
July 17, 2025 at 1:15 PM
I loves top down RPGs but don't always want to invest 30+ hours, so I decided to make a short one! #PitchYaGame

Myrtle Grove: A Clair V. Mystery
- 👻 A spooky ghost story
- 📝 Use Clair's notebook to uncover the mystery
- 🙍🏻‍♂️ Talk to the strange residents
- 💨 Activate spirit form

#indiegamedev #spooky
June 6, 2025 at 5:23 PM
Was riding by Target this morning on the way to work, upset that my Nintendo pre-order hasn’t shipped yet. Saw the line for the Switch 2 and said “F*** it”. They had more than enough for the line and some left over!
#Switch2
June 5, 2025 at 1:10 PM
Next week Myrtle Grove: A Clair V. Mystery along with a bunch of cool indie games and developers will be highlighted and featured in the Games in New York Steam Event!

Be sure to check it out as we celebrate the indie game scene in New York! #indiegamedev #newyorkgamedev
May 24, 2025 at 5:23 PM
It’s one thing if it’s a pitch deck but in the literal brand ID of a shipping product you better know the origin of the look.
May 16, 2025 at 2:05 AM
References for Citrus also ranged from the Chobai Ad, to photos of Iceland, and DJI drones. #solarpunk
May 11, 2025 at 5:03 PM
Citrus, our game for the Zero Day Solarpunk Game Jam was influenced by a number of things. But most of all, the thesis of letting technology reveal nature to us, is key to the #solarpunk genre and inspired by a book I love called Ways of Being by @jamesbridle.bsky.social

avleestudio.itch.io/citrus
May 11, 2025 at 4:35 PM
Day 17: We’re almost to the finish line of this game jam! Animations done. Core gameplay done. Playable start to finish. Now just polishing until the end of Saturday.
#SolarpunkJam #UE5 #pixelart #solarpunk
May 9, 2025 at 8:01 PM
Day 14: I did some environment art, following Yan’s style from the character and drones.

#SolarpunkJam #pixelart #solarpunk
May 6, 2025 at 5:43 PM
Day 10: We have our protagonist, Demy, along with their cohort of research drones! Pixel art by @nucleose.bsky.social

#SolarpunkJam #pixelart #indiedev
May 2, 2025 at 9:15 PM
Day 09: Drones are fully autonomous and the task management system is complete. Also we some music by Madeline McCormack!

#SolarpunkJam #Indiedev
May 1, 2025 at 6:24 PM
Im excited that work has begun on the official trailer for Myrtle Grove, which will have some traditional animation by Mike from @vivarium-game.bsky.social
#indiedev #animation
April 29, 2025 at 7:20 PM
Day 07: Uhhh… yeah… doing some bug fixing. “Drone Offline”, got it.

#SolarpunkJam #UE5 #IndieDev
April 29, 2025 at 12:00 AM
Day 04: I have core drone functionality and started working on the HUD.
#SolarpunkJam #UnrealEngine
April 25, 2025 at 9:47 PM
Game Jam Day 02: Got a base movement and drone piloting control set up today. #SolarpunkJam #UE5
April 23, 2025 at 10:02 PM
In celebration of Earth Day, I’ll be participating in the Zero Day Solarpunk game jam. I’ll be posting progress over the coming days as our team works to deliver a game in 2 weeks! #SolarpunkJam
April 22, 2025 at 9:30 PM
After some feedback, I caved and decided to finally add a journal to the game. But it’s going to be basic AF like a real notepad.
April 18, 2025 at 6:27 PM
Some more #pixelart for Myrtle Grove.
April 15, 2025 at 8:39 PM