Thomas Hakman
thomashakman.bsky.social
Thomas Hakman
@thomashakman.bsky.social
PhD Digital Technology and Mental Health | University of Oxford | Oxford Internet Institute
Reposted by Thomas Hakman
We released a pretty cool dataset/preprint today looking at video game play, cognition, time-use and a ton of self-reported psych measures at osf.io/preprints/ps... with @nballou.bsky.social @matti.vuorre.com @thomashakman.bsky.social @rpsychologist.com and @shuhbillskee.bsky.social RRs coming soon
November 14, 2025 at 4:35 PM
Reposted by Thomas Hakman
New! 13 ways gaming affects your mental health – for better and worse. Latest study from @oii.ox.ac.uk researchers @nballou.bsky.social, @thomashakman.bsky.social, @matti.vuorre.com, rpsychologist.com and @shuhbillskee.bsky.social. Find out more: bit.ly/44hOl7I 1/4
April 30, 2025 at 1:42 PM
Reposted by Thomas Hakman
How do video games affect mental health? 🎮🧠 Check out this study from @oii.ox.ac.uk researchers @nballou.bsky.social, @thomashakman.bsky.social, @matti.vuorre.com, @rpsychologist.com, and @shuhbillskee.bsky.social published today in Technology, Mind, and Behavior bit.ly/44cnQQU
April 30, 2025 at 11:52 PM