Simon Madine
thingsinjars.com
Simon Madine
@thingsinjars.com
bookish; plays both kinds of keyboards; misuser of semi-colons
I've been working on a locally-generated Personalised Podcast recently. I pick the presenters and RSS feeds, generate the conversation using an offline LLM, and produce a 2 minute morning news podcast. If anyone knows a way to turn this into an actual product, let me know.
July 11, 2025 at 8:51 AM
I've just been reading the Apollo 11 guidance computer source. As far as I can tell, the code uses POODOO and CCSHOLE for handling specific abort scenarios, involving storing erasables and jumping to BORTENT. The WHIMPER routine is used as an alternative to POODOO under certain conditions.

So… yeah
GitHub - chrislgarry/Apollo-11: Original Apollo 11 Guidance Computer (AGC) source code for the command and lunar modules.
Original Apollo 11 Guidance Computer (AGC) source code for the command and lunar modules. - chrislgarry/Apollo-11
github.com
July 9, 2025 at 7:46 PM
I know it’s only showing us at the top because I’m logged in and I’m the maker but it’s still nice to see Komment at the top of the list.

www.producthunt.com/posts/komment
March 1, 2025 at 9:41 AM
I collected my various notes from playing my Corporate Comedy Monster homebrew RPG "Monster Coffee Break" into something that looks like a game adventure guide (but isn't):
thingsinjars.com/monster-coff...
December 26, 2024 at 6:32 PM
Latest little elixir experiment: A multiplayer moria-like dungeon explorer but with ray cast torch light. Fun!
December 17, 2024 at 5:28 PM
It’s been a while since I made anything with Elixir. It’s also been a while since I played Snake. So I made multiplayer snake in Elixir:
thingsinjars.com/post/535/sne...

Latency's terrible, code's scrappy, UI's flaky. But it was fun. Which was the point.
December 5, 2024 at 10:07 PM