Usually at https://mastodon.social/@thezoq2
Still experimental, so if you try it and run into any issues, let me know :)
Still experimental, so if you try it and run into any issues, let me know :)
No digital logic, just ~30 op amps and 70-80 resistors, a bunch of capacitors and a few analog switches. All assembled during a 48 hour game jam
No digital logic, just ~30 op amps and 70-80 resistors, a bunch of capacitors and a few analog switches. All assembled during a 48 hour game jam
The display is showing the PC value. It is running a program to add 1 to a register, and it with 1, and skip an instruction if the result is 0
The display is showing the PC value. It is running a program to add 1 to a register, and it with 1, and skip an instruction if the result is 0
Boring is good though, it includes 13 bug fixes, along with a system for preventing previously common code gen bugs in the future. Other changes include Gowin #fpga support, and methods on non-named types
blog.spade-lang.org/v0-12-0/
Boring is good though, it includes 13 bug fixes, along with a system for preventing previously common code gen bugs in the future. Other changes include Gowin #fpga support, and methods on non-named types
blog.spade-lang.org/v0-12-0/
All built in spade-lang.org and not a processor in sight :) Everything except @acqrel's 3d renderer was written over the past 48 hours
All built in spade-lang.org and not a processor in sight :) Everything except @acqrel's 3d renderer was written over the past 48 hours