This year was a huge milestone for us with the launch of Dispatch, and we’re blown away by all the love from everyone. See you in the new year Dispatchers!
Art by Derek Stratton (Art Director)
This year was a huge milestone for us with the launch of Dispatch, and we’re blown away by all the love from everyone. See you in the new year Dispatchers!
Art by Derek Stratton (Art Director)
• Made by Parallel Studio
• Blends hand-drawn art with 3D animation
• uses 'absolutely no AI'
• Made by Parallel Studio
• Blends hand-drawn art with 3D animation
• uses 'absolutely no AI'
Dispatch is a Steam Awards 2025 finalist for Outstanding Story-Rich Game and Game of the Year.
Drop a vote and let’s see what happens👀
store.steampowered.com/steamawards/...
Dispatch is a Steam Awards 2025 finalist for Outstanding Story-Rich Game and Game of the Year.
Drop a vote and let’s see what happens👀
store.steampowered.com/steamawards/...
Make something Dispatch-themed by January 7 for a chance to win prizes!
Art, cosplay, comics, music. If it’s original and yours, it counts.
Submit your work here ➡️ contest@adhocla.com
Make something Dispatch-themed by January 7 for a chance to win prizes!
Art, cosplay, comics, music. If it’s original and yours, it counts.
Submit your work here ➡️ contest@adhocla.com
In theaters June 12, 2026
In theaters June 12, 2026
"We just thought, ‘Who better than John Cena to make palatable the idea of [cannibalism?]"
“He was just the coolest guy ... everything that he does you find him likable and trustworthy; you think, ‘Man, I’d like to have a beer with that guy'"
"We just thought, ‘Who better than John Cena to make palatable the idea of [cannibalism?]"
“He was just the coolest guy ... everything that he does you find him likable and trustworthy; you think, ‘Man, I’d like to have a beer with that guy'"
Trailer drops this week
Trailer drops this week
Fox and Coco being back at pranking each other. 😜
#RWBY #CFVY #RWBYfanart
Fox and Coco being back at pranking each other. 😜
#RWBY #CFVY #RWBYfanart
“Steve helped Dustin find a bit of confidence, [but] Eddie was the first one to suggest that he didn’t necessarily need to change anything about himself to have that confidence”
“Steve helped Dustin find a bit of confidence, [but] Eddie was the first one to suggest that he didn’t necessarily need to change anything about himself to have that confidence”
Emotional whiplash? Double check.
Nominate Dispatch for the Steam Awards!
➡️ bit.ly/47YoEua
Emotional whiplash? Double check.
Nominate Dispatch for the Steam Awards!
➡️ bit.ly/47YoEua
— Rian Johnson
(via THR)
— Rian Johnson
(via THR)
AdHoc Studio says the game is on track to beat its 3-year sales goal in just 3 months
AdHoc Studio says the game is on track to beat its 3-year sales goal in just 3 months
"AI feels like a production solution, not a creative one. Maybe it's a creative one if you aren't creative"
"Whatever we're building, it has to connect. It's got to be made by people. It's got to connect to people"
(via GIBiz)
"AI feels like a production solution, not a creative one. Maybe it's a creative one if you aren't creative"
"Whatever we're building, it has to connect. It's got to be made by people. It's got to connect to people"
(via GIBiz)
• It was his first video game project
• Found the process 'confusing as a performer ... But a challenging and rewarding one'
• Took two years to record all his lines
• He hopes they get to make more seasons
(via Game Informer)
• It was his first video game project
• Found the process 'confusing as a performer ... But a challenging and rewarding one'
• Took two years to record all his lines
• He hopes they get to make more seasons
(via Game Informer)
• They're voiced by their X-Men 97 actors
• Releasing on November 14
• They're voiced by their X-Men 97 actors
• Releasing on November 14
• Sold over 1M copies in its first 10 days
• Hit over 130K concurrent players on Steam
• One of the highest-rated games of the year on the PSN store
(via Skill Up)
• Sold over 1M copies in its first 10 days
• Hit over 130K concurrent players on Steam
• One of the highest-rated games of the year on the PSN store
(via Skill Up)
"I hate AI. AI is the world’s most expensive and energy-intensive plagiarism machine. I think there’s a very high possibility that this is all a bunch of horseshit"
(via Variety)
"I hate AI. AI is the world’s most expensive and energy-intensive plagiarism machine. I think there’s a very high possibility that this is all a bunch of horseshit"
(via Variety)
(via Collider)
(via Collider)