ShiftTRB
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ShiftTRB
@theredbug.com
So, the rename from ShiftTGC to ShiftTRB happened on, I believe 13/10/2025.

Wonder how long it will take before I make a proper description and actually update the pfp and header to reflect it properly... Woooo
For starters: This is the statistics of my "Mega" version avatar, which contains pretty much ALL assets I can fit in that I use. It is not my social version.

And what we see here is my current Mega version, vs WIP Mega version, vs my current "Cloths Heavy" version...
Optimisation is guuud uwu
November 3, 2025 at 12:52 PM
Well... Finally made *some* art again since forever!

Now... Next one should probably be to update the pfp and/or headers? x3

(I have no clue if/how BlueSky compress images, so, here is a link to the derpibooru upload of this image:)
derpibooru.org/images/3695732
October 19, 2025 at 6:53 AM
This way, I could use the exact same menu, and set the "ID" I use upon entering the menu, to drive whatever animation controller a compatible item may have, that uses the "ID" as a key.
(Yes, you can set Bools, Ints and Floats upon entering a SubMenu, RadialPuppet or any AxisPuppet menu.)
October 14, 2025 at 4:27 AM
For those still interested in "why", I will explain what I /think/ I know.

VRChat has "Expression Parameters".
Syncing these parameters has a memory cost.

Selecting I *may* be able to get away with not syncing, but each AL item would require a synced version, unless you want to disco alone.
October 14, 2025 at 4:27 AM
So, I had this idea for a VRChat menu system to allow for customising emissions, their hue, saturation, brightness and AduiLink of course.
From what I can see, technically possible, but... Assuming your avatar has no other toggles, you can only have 6 synced modifiable emissions at most! :D
October 14, 2025 at 4:27 AM