Twitch: http://www.twitch.tv/styli
Music and stuff can be found on http://www.styli.ie
Side note: in broadcast, we've moved to using loudness metering (LUFS) over just true peak, and it's generally more consistent and easier to mix to by-ear.
Side note: in broadcast, we've moved to using loudness metering (LUFS) over just true peak, and it's generally more consistent and easier to mix to by-ear.
9 times out of 10, if a ship is approaching me in SoT these days, they're going to attack/KOS.
So, yeah, the overlap between the two games struck me.
/opinion
9 times out of 10, if a ship is approaching me in SoT these days, they're going to attack/KOS.
So, yeah, the overlap between the two games struck me.
/opinion
Forced co-operation shouldn't happen either, but making the choice less clear cut adds...
Forced co-operation shouldn't happen either, but making the choice less clear cut adds...
In SoT's case, I think it's suffering because the balance is off...
In SoT's case, I think it's suffering because the balance is off...
[I tested using the free trial with a custom headscan profile and the universal open back setting - as they don't list Sennheiser HD 599s.]
[I tested using the free trial with a custom headscan profile and the universal open back setting - as they don't list Sennheiser HD 599s.]