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Khronos Group
@thekhronosgroup.fosstodon.org.ap.brid.gy
An open industry consortium of leading hardware & software companies creating advanced acceleration standards for 3D graphics, AR/VR, vision & machine […]

[bridged from https://fosstodon.org/@thekhronosgroup on the fediverse by https://fed.brid.gy/ ]
The Khronos OpenXR Working Group is pleased to announce the release of the Best Practices Validation Layer, now available in the OpenXR-SDK-Source repository. This new tool addresses a critical need in XR development: catching suboptimal API usage patterns that […]

[Original post on fosstodon.org]
November 13, 2025 at 3:44 PM
Khronos' ANARI Working Group recently wrapped up the ANARI Virtual Hackathon 2025, where developers, researchers, and visualization experts from around the world came together to explore what’s next for 3D rendering using the ANARI API.

ANARI 1.1 expands […]

[Original post on fosstodon.org]
November 12, 2025 at 8:53 PM
There are currently two Request for Proposals open for OpenXR on our website at: https://www.khronos.org/rfp. One is for specification support and the other is for CTS maintenance.

Closing date for both is November 30th
#openxr #RFP #cts #specification
November 11, 2025 at 3:16 PM
Check out Godot's new update on their OpenXR integration project announcing major OpenXR features that are now production ready!

https://www.khronos.org/blog/godot-openxr-integration-project-update-major-openxr-features-now-production-ready
#openxr #godot #game #engine #spatial #anchors #android
November 10, 2025 at 3:37 PM
Khronos Group President, Neil Trevett, delivers his keynote at 2025 USA Summit in Shenzhen.
November 6, 2025 at 1:03 AM
We are excited for this year's Supercomputing! Khronos will be well represented at the premier event for #hpc! Learn more about all the Khronos related sessions on our website: https://www.khronos.org/events/supercomputing-2025
#sc25 #sycl #opencl
October 28, 2025 at 3:20 PM
October 27, 2025 at 10:39 PM
This informative use cases showcases how Google Chrome and Red Games Co. utilized WebGL to develop a web-based version of Crayola's Create and Play application. With WebGL, the resource-intensive mobile app was seamlessly transitioned to a high-performance […]

[Original post on fosstodon.org]
October 24, 2025 at 2:53 PM
Khronos will be at GISC 2025!

The Global ICT Standards Conference (GISC) is the largest international conference in Korea dedicated to ICT standards and intellectual property.

Khronos President, Neil Trevett, will be giving a keynote address and a session on […]

[Original post on fosstodon.org]
October 22, 2025 at 2:48 PM
Project Dogwalk is a Blender Studio R&D project with its goal to build a small, polished game in just four months using an open source pipeline, with Blender as the Digital Content Creation hub, Godot as the game engine, and glTF as the exchange format at the […]

[Original post on fosstodon.org]
October 20, 2025 at 1:45 PM
In this blog post, Eric Chadwick introduces the four newest showcase assets and talks about the unique challenges they present. These models were designed not just to look great in the updated glTF Sample Viewer, but to demonstrate what’s possible with glTF […]

[Original post on fosstodon.org]
September 16, 2025 at 4:30 PM
Khronos Group welcomes Honor Device as a new Contributor Member!

https://www.honor.com/global/?host=honor.com
August 28, 2025 at 4:10 PM
The Khronos Group Birds of a Feather Sessions yesterday at the Fairmont was wonderful! It was great to see you all again and to hear the updates. The networking reception was packed!

Thank you to our Networking Reception sponsors: Cesium, LunarG, and NVIDIA!
#siggraph2025
August 14, 2025 at 5:52 PM
Today is a big day at SIGGRAPH! We are having our Birds of a Feather sessions at the Fairmont Waterfront Hotel starting at 9:00am. Come to hear updates from 3D Commerce, ANARI, glTF, Machine Learning Council, OpenXR, Slang, Vulkan and WebGL/WebGPU!

Get the […]

[Original post on fosstodon.org]
August 13, 2025 at 2:10 PM
Today is the day! Join us in East Building, Room 8 of the Vancouver Convention Centre starting at 10:45 for a discussion of the current state of technologies, formats, and use cases to guide the evolution of Gaussian splat interoperability […]

[Original post on fosstodon.org]
August 12, 2025 at 1:48 PM
3D Gaussian Splats leading organizations across the geospatial, graphics, and standards domains — including Khronos Group, Open Geospatial Consortium (OGC), Niantic Spatial, Cesium, and Esri have come together to integrate 3D Geospatial Gaussian Splats into […]

[Original post on fosstodon.org]
August 7, 2025 at 8:36 PM
Khronos announced the inaugural Shading Languages Symposium, that will take place on February 12-13, 2026, in San Diego, California. The symposium will bring together developers, implementors, researchers, and technical artists to explore the current state and […]

[Original post on fosstodon.org]
August 7, 2025 at 5:25 PM
As the 3D commerce industry evolves, artists and brands alike need clear, up-to-date guidance to efficiently produce optimized assets. Today, we're excited to announce the launch of version 2.0 of the Asset Creation Guidelines—a comprehensive and continuously […]

[Original post on fosstodon.org]
August 7, 2025 at 3:17 PM
The Khronos ANARI (Analytic Rendering Interface) Working Group is excited to share developments as we approach SIGGRAPH 2025, including a first look at ANARI 1.1 updates. New ANARI 1.1 features include new geometry and scene structure additions, new spatial […]

[Original post on fosstodon.org]
August 7, 2025 at 2:33 PM
Get your ticket to join us for the Khronos Networking Reception on Wednesday, August 13 starting at 6:00 PM!

Mix & mingle with Khronos presenters, developers, and industry peers after a full day of BOF sessions.

Sponsored by LunarG, Cesium, and NVIDIA, this […]

[Original post on fosstodon.org]
August 6, 2025 at 3:17 PM
If you missed last week's Building the foundation for Accelerated AI roundtable. The recording is now available for viewing: https://www.youtube.com/watch?v=b98H2A04SKw
#machinelearning #artificialintelligence
August 5, 2025 at 1:56 PM
The Metaverse Standards Forum is proud to announce the launch of its Forum Labs Initiative — a major new program designed to accelerate open cooperation and interoperability through grounded, high-impact Collaborative Projects.

p-NET has been designated as the […]

[Original post on fosstodon.org]
July 31, 2025 at 2:51 PM
Join WebGL and WebGPU at SIGGRAPH for an exciting session with the latest news straight from the working groups driving the future of high-performance graphics and compute on the web.

We’ll also feature Toucan an exciting new language that lets developers […]

[Original post on fosstodon.org]
July 29, 2025 at 9:26 PM
Come join us at SIGGRAPH!

Gaussian Splats: Ready for Standardization Town Hall
Date and Time: Tuesday, 12 August 2025, 10:45 – 12:15pm PDT
Location: East Building, Room 8

In this 90-minute Frontier Workshop, we will discuss the current technologies, formats […]

[Original post on fosstodon.org]
July 29, 2025 at 2:16 PM
Join us at SIGGRAPH 2025 in Vancouver, Canada!

We have a whole slate of great BoF and sessions featuring #slang, #gltf, #webgl, #ANARI, #openxr and the Machine Learning Council, plus! View the whole slate of Khronos activities at: https://www.khronos.org/events/siggraph-2025
#machinelearning
July 28, 2025 at 10:03 PM